void Start() { manager = gameObject.GetComponent <mainManager> (); uimanager = gameObject.GetComponent <guiManager> (); generator = gameObject.GetComponent <enemyGenerator> (); if (GameObject.Find("missionCollector") != null) { logger = GameObject.Find("missionCollector").GetComponent <missionLog> (); } if (Comers != null) { } Comers = GameObject.Find("comers").GetComponent <comersScript> (); deathmanager = gameObject.transform.Find("deathController").GetComponent <deathControl> (); levelTime = manager.levelTime; manager.isPaused = true; uimanager.startl(); NGUITools.SetActive(points.gameObject, false); if (GoogleAnalytics.instance) { GoogleAnalytics.instance.LogScreen("Cat Game Menu"); } }
void Start() { manager = GameObject.Find("Manager").GetComponent <mainManager>(); controller = GameObject.Find("Manager").GetComponent <gameController>(); if (GameObject.Find("missionCollector") != null) { logger = GameObject.Find("missionCollector").GetComponent <missionLog>(); } }
void Start() { logger = GameObject.Find("missionCollector").GetComponent <missionLog>(); // logger.saweLog(); missionStack[0] = Misiion1; missionStack[1] = Misiion2; missionStack[2] = Misiion3; missionStack[3] = Misiion4; //missionStack[0].missionLabel = taskObj[0].GetComponent<UILabel>(); // questSelect(); }
// Use this for initialization void Start() { manager = GameObject.Find("Manager").GetComponent <mainManager>(); if (GameObject.Find("missionCollector") != null) { loger = GameObject.Find("missionCollector").GetComponent <missionLog>(); } if (rateMeLabel != null) { NGUITools.SetActive(rateMeLabel, false); } }
void Start() { label = transform.Find("missionText").gameObject.GetComponent <UILabel>(); check = transform.Find("check").gameObject.GetComponent <UISprite>(); loger = GameObject.Find("missionCollector").GetComponent <missionLog>(); setProperties(); if (PlayerPrefs.HasKey("mission_steep" + gameObject.name)) { missionSteep = PlayerPrefs.GetInt("mission_steep" + gameObject.name); setProperties(); } }
void Start() { manager = GameObject.Find("Manager").GetComponent <mainManager>(); if (GameObject.Find("missionCollector") != null) { loger = GameObject.Find("missionCollector").GetComponent <missionLog>(); } for (int b = 0; b < 6; b++) { NGUITools.SetActive(achivsObj[b], false); } for (int f = 0; f < 6; f++) { if (PlayerPrefs.HasKey("cat_steep_achiv" + f)) { steep[f] = PlayerPrefs.GetInt("cat_steep_achiv" + f); } } StartCoroutine(achivCheck()); }
//bool getAchiv; void Start() { GooglePlayGames.PlayGamesPlatform.Activate(); loger = gameObject.GetComponent <missionLog>(); }