// Use this for initialization void Start() { defaultSpeed = 3.5f; parent = (miniBossController)FindObjectOfType(typeof(miniBossController)); spawns = parent.spawns; enemySprite = transform.GetChild(0); }
// Use this for initialization void Start() { parent = (miniBossController)FindObjectOfType(typeof(miniBossController)); enemySprite = transform.GetChild(0); target = parent.FindClosest(); defaultSpeed = 2; atkDist = 1.0f; }