void Start() { rb = GetComponent <Rigidbody2D>(); gameManager = GameObject.Find("GameManager").GetComponent <GameManager>(); capsule = GameObject.Find("GameManager").GetComponent <md_CapsuleBonus>(); // Deactivate shield child object shield = transform.Find("shieldAura"); activateShield = false; shield.gameObject.SetActive(false); }
void Start() { capsule = gameObject.GetComponent <md_CapsuleBonus>(); }