void Start() { manager = gameObject.GetComponent <mainManager> (); uimanager = gameObject.GetComponent <guiManager> (); generator = gameObject.GetComponent <enemyGenerator> (); if (GameObject.Find("missionCollector") != null) { logger = GameObject.Find("missionCollector").GetComponent <missionLog> (); } if (Comers != null) { } Comers = GameObject.Find("comers").GetComponent <comersScript> (); deathmanager = gameObject.transform.Find("deathController").GetComponent <deathControl> (); levelTime = manager.levelTime; manager.isPaused = true; uimanager.startl(); NGUITools.SetActive(points.gameObject, false); if (GoogleAnalytics.instance) { GoogleAnalytics.instance.LogScreen("Cat Game Menu"); } }
void Start() { manager = GameObject.Find("Manager").GetComponent <mainManager>(); controller = GameObject.Find("Manager").GetComponent <gameController>(); if (GameObject.Find("missionCollector") != null) { logger = GameObject.Find("missionCollector").GetComponent <missionLog>(); } }
// Use this for initialization void Start() { manager = GameObject.Find("Manager").GetComponent <mainManager>(); if (GameObject.Find("missionCollector") != null) { loger = GameObject.Find("missionCollector").GetComponent <missionLog>(); } if (rateMeLabel != null) { NGUITools.SetActive(rateMeLabel, false); } }
void Start() { manager = GameObject.Find("Manager").GetComponent <mainManager>(); if (GameObject.Find("missionCollector") != null) { loger = GameObject.Find("missionCollector").GetComponent <missionLog>(); } for (int b = 0; b < 6; b++) { NGUITools.SetActive(achivsObj[b], false); } for (int f = 0; f < 6; f++) { if (PlayerPrefs.HasKey("cat_steep_achiv" + f)) { steep[f] = PlayerPrefs.GetInt("cat_steep_achiv" + f); } } StartCoroutine(achivCheck()); }
void Start() { generPos = transform.Find("generPos"); manager = GameObject.Find("Manager").GetComponent <mainManager>(); controller = GameObject.Find("Manager").GetComponent <gameController>(); }
void Start() { startPos = transform.position.x; startPosY = transform.position.y; isAlive = true; rope = transform.Find("rope").gameObject; if (manager == null) { manager = GameObject.Find("Manager").GetComponent <mainManager>(); } if (transform.rotation.eulerAngles.y == 0) { rlDir = true; //print ("track"); } if (isGhost) { num = 2; if (manager.soundOn) { int selSound = 0; selSound = Random.Range(0, 2); if (selSound == 0) { if (ghostSound1 != null) { soundClone = Instantiate(ghostSound1, transform.position, transform.rotation) as GameObject; soundClone.transform.parent = transform; } } else { if (ghostSound2 != null) { soundClone = Instantiate(ghostSound2, transform.position, transform.rotation) as GameObject; soundClone.transform.parent = transform; } } } if (startPos < 0) { Transform coreGO = null; coreGO = transform.parent.parent; coreGO.rotation = Quaternion.Euler(new Vector3(0, 0, 0)); speed = -speed; } } if (isDog) { num = 3; //transform.rotation = Quaternion.Euler (new Vector3(0,0,0)); Transform coreGO = null; coreGO = transform.parent.parent; coreGO.rotation = Quaternion.Euler(new Vector3(0, 0, 0)); speed = speed * 5; if (startPos < 0) { transform.rotation = Quaternion.Euler(new Vector3(0, 180, 0)); dogFlag = true; } dogTemp = speed; } if (isBat) { num = 0; } if (isOwl) { speed = speed * 0.75f; num = 1; } }
void Start() { manager = GameObject.Find("Manager").GetComponent <mainManager>(); }