public void Setup(Transform m, float r, float e, Color g) { masterObj = m; _deviceInterface = m.GetComponent <libraryDeviceInterface>(); sprocketRadius = r; glowEmission = e; glowColor = g; }
void Awake() { if (secondary) { panelMax = 30; } else { panelMax = 20; } _deviceInterface = GetComponentInParent <libraryDeviceInterface>(); }