public override void OnInspectorGUI() { DrawDefaultInspector(); lb_BirdController controller = (lb_BirdController)target; if (GUILayout.Button("Spawn Robin")) { controller.SpawnSpecificBird("lb_robin"); } }
//public GameObject seagulls; //void Awake () //{ // Instantiate (seagulls); //} void Start() { Ocean.gameObject.SetActive(true); Ocean.gameObject.transform.position = new Vector3(0.0f, -2.7f, 0.0f); Ocean.gameObject.transform.localScale = Vector3.one * 64.0f; Ocean.gameObject.GetComponent <MeshRenderer>().material = ocean_material; Ocean.audio_source.volume = 0.125f; Ocean.audio_source.Play(); birdControl = GameObject.Find("_livingBirdsController").GetComponent <lb_BirdController>(); birdControl.SendMessage("SpawnAmount", 10); }
void SetController(lb_BirdController cont) { controller = cont; }
private void Start() { this.birdControl = GameObject.Find("_livingBirdsController").GetComponent<lb_BirdController>(); this.SpawnSomeBirds(); }
public void SetController(lb_BirdController cont) { this.controller = cont; }
void Start() { currentCamera = Camera.main; birdControl = GameObject.Find("_livingBirdsController").GetComponent <lb_BirdController>(); SpawnSomeBirds(); }
private void Start() { this.birdControl = GameObject.Find("_livingBirdsController").GetComponent <lb_BirdController>(); this.SpawnSomeBirds(); }
private void SetController(lb_BirdController cont) { this.controller = cont; }