void Start() { donusHizi = Random.Range(2, 8); kralice = GameObject.FindGameObjectWithTag("kralice").GetComponent <kraliceKontrol>(); fizik = GetComponent <Rigidbody2D>(); fizik.AddForce(kralice.getYon() * 200000); }
public override void OnInspectorGUI() { kraliceKontrol script = (kraliceKontrol)target; if (GUILayout.Button("uret")) { GameObject yeniObje = new GameObject(); yeniObje.transform.parent = script.transform; yeniObje.transform.position = script.transform.position; yeniObje.name = script.transform.childCount.ToString(); } EditorGUILayout.PropertyField(serializedObject.FindProperty("karaDelik")); EditorGUILayout.PropertyField(serializedObject.FindProperty("meteor")); serializedObject.ApplyModifiedProperties(); serializedObject.Update(); }
void Start() { kralice = GameObject.FindGameObjectWithTag("kralice").GetComponent <kraliceKontrol>(); fizik = GetComponent <Rigidbody2D>(); fizik.AddForce(kralice.getYon() * 100); }