Esempio n. 1
0
    void OnTriggerEnter2D(Collider2D col)
    {
        // Debug.Log(col.tag);

        // Car objects' tag has been set to "Player"
        if (col.tag == "Player")
        {
            keyboardController motionController = col.GetComponent <keyboardController>();
            motionController.hitBorder = true;

            //set triggered object's velocity to zero
            Rigidbody2D rd = col.GetComponent <Rigidbody2D>();
            rd.velocity        = Vector2.zero;
            rd.angularVelocity = 0;
        }
    }
Esempio n. 2
0
 private void Awake()
 {
     carController = car.GetComponent <keyboardController>();
 }