private MemoryStream makeBlendFile(keyName proxy) { MemoryStream output = new MemoryStream(); MadScience.StreamHelpers.WriteValueU32(output, 7); MadScience.StreamHelpers.WriteValueU32(output, 0); MadScience.StreamHelpers.WriteValueU32(output, 20); MadScience.StreamHelpers.WriteValueU8(output, (byte)(proxy.name.Length * 2)); MadScience.StreamHelpers.WriteStringUTF16(output, false, proxy.name); MadScience.StreamHelpers.WriteValueU32(output, 2); MadScience.StreamHelpers.WriteValueU32(output, 1); MadScience.StreamHelpers.WriteValueU32(output, 1024); MadScience.StreamHelpers.WriteValueU32(output, 1); MadScience.StreamHelpers.WriteValueU32(output, 77951); MadScience.StreamHelpers.WriteValueU16(output, 0); MadScience.StreamHelpers.WriteValueU32(output, 16256); MadScience.StreamHelpers.WriteValueU32(output, 0); MadScience.StreamHelpers.WriteValueU16(output, 0); uint position = (uint)output.Position; MadScience.StreamHelpers.WriteValueU32(output, 1); //MadScience.StreamHelpers.WriteValueU64(output, 6231196913); MadScience.StreamHelpers.WriteValueU32(output, proxy.typeId); MadScience.StreamHelpers.WriteValueU32(output, proxy.groupId); MadScience.StreamHelpers.WriteValueU64(output, proxy.instanceId); output.Seek(4, SeekOrigin.Begin); MadScience.StreamHelpers.WriteValueU32(output, (position - 8)); // Should be 101 bytes long at this point return(output); }
void ButtonActionDown(keyName name) { switch (name) { //회피 //공격 도중에는 사용할 수 없다. (Tree에서 Dec으로 처리) //스킬 사용중에는 사용할 수 없다. (Tree에서 Dec으로 처리) //누르면 1회 회피한다. //대기 상태를 취소한다. //가드를 취소한다. //이동을 취소한다. case keyName.Dodge: ButtonEvent_Dodge(); //Debug.Log("회피 실행"); break; //공격 //회피 도중에는 사용할 수 없다. (Tree에서 Dec으로 처리) //+회피 입력 도중 입력시 회피 이후 공격(다른 액션)을 한다.(추가구현 필요) //스킬 사용중에는 사용할 수 없다. (Tree에서 Dec으로 처리) //누르면 1회 공격 //대기 상태를 취소한다. //가드를 취소한다. //이동을 취소한다. case keyName.Attack: ButtonEvent_Attack(); break; } }
void ButtonAction(keyName name) { switch (name) { //가드 //누르는 동안 막는다. //대기 상태를 취소한다. //가드를 사용하는 동안 이동 불가. case keyName.Guard: ButtonEvent_Guard_Start(); //Debug.Log("가드 중"); break; //이동 //누르는 동안 해당 방향으로 이동 //대기 상태를 취소한다. case keyName.Direction: //Invoke("ButtonEvent_Direction_Start", 0.1f); ButtonEvent_Direction_Start(); break; //스킬 사용 //누르는 동안 스킬 사용 시도한다. //대기 상태를 취소한다. //쿨타임중에는 스킬을 사용을 해도 사용되지 않아야한다. case keyName.SkillUse_1: ButtonEvent_SkillUse_1(); break; case keyName.SkillUse_2: ButtonEvent_SkillUse_2(); break; case keyName.SkillUse_3: ButtonEvent_SkillUse_3(); break; case keyName.SkillUse_4: ButtonEvent_SkillUse_4(); break; } }
void ButtonActionUp(keyName name) { switch (name) { //가드 //가드를 종료한다. //대기 상태를 취소한다. case keyName.Guard: ButtonEvent_Guard_End(); break; //이동 //이동을 종료한다. //대기 상태를 취소한다. case keyName.Direction: Invoke("ButtonEvent_Direction_End", 0.1f); //ButtonEvent_Direction_End(); break; //컨트롤 캐릭터 교체 //눌렀다 떼면 교체가 이뤄진다. case keyName.SelectCharacter_1: //미구현 ButtonEvent_SelectCharacter_1(); break; case keyName.SelectCharacter_2: //미구현 ButtonEvent_SelectCharacter_2(); break; case keyName.SelectCharacter_3: //미구현 ButtonEvent_SelectCharacter_3(); break; case keyName.SelectCharacter_4: //미구현 ButtonEvent_SelectCharacter_4(); break; } }
private void saveToDBPF(Database db, ulong instanceId, bool newInstance) { ResourceKey rkey; MemoryStream mem = new MemoryStream(); casPartFile casPF = new casPartFile(); // Do we have new meshes? If so, we need to do some pretty heft modifications. :) string meshName = txtMeshName.Text; NameMap namemap = new NameMap(); ResourceKey namemapKey = new ResourceKey(0x0166038C, 0x00000000, instanceId); if (!String.IsNullOrEmpty(txtMeshLod1.Text) || !String.IsNullOrEmpty(txtMeshLod0.Text)) { keyName bodyBlendFat = new keyName(0x062C8204, 0x0, meshName + "_fat"); keyName bodyBlendFit = new keyName(0x062C8204, 0x0, meshName + "_fit"); keyName bodyBlendThin = new keyName(0x062C8204, 0x0, meshName + "_thin"); keyName bodyBlendSpecial = new keyName(0x062C8204, 0x0, meshName + "_special"); namemap.entries.Add(bodyBlendFat.instanceId, bodyBlendFat.name); namemap.entries.Add(bodyBlendFit.instanceId, bodyBlendFit.name); namemap.entries.Add(bodyBlendThin.instanceId, bodyBlendThin.name); namemap.entries.Add(bodyBlendSpecial.instanceId, bodyBlendSpecial.name); Stream bodyBlendFatStream = KeyUtils.findKey(casPartSrc.tgi64list[casPartSrc.tgiIndexBlendInfoFat].ToString(), 0); Stream bodyBlendFitStream = KeyUtils.findKey(casPartSrc.tgi64list[casPartSrc.tgiIndexBlendInfoFit].ToString(), 0); Stream bodyBlendThinStream = KeyUtils.findKey(casPartSrc.tgi64list[casPartSrc.tgiIndexBlendInfoThin].ToString(), 0); Stream bodyBlendSpecialStream = KeyUtils.findKey(casPartSrc.tgi64list[casPartSrc.tgiIndexBlendInfoSpecial].ToString(), 0); // Load in the blend information FacialBlend bodyBlendFatFile = new FacialBlend(bodyBlendFatStream); bodyBlendFatFile.partName = meshName + "_fat"; FacialBlend bodyBlendFitFile = new FacialBlend(bodyBlendFitStream); bodyBlendFitFile.partName = meshName + "_fit"; FacialBlend bodyBlendThinFile = new FacialBlend(bodyBlendThinStream); bodyBlendThinFile.partName = meshName + "_thin"; FacialBlend bodyBlendSpecialFile = new FacialBlend(bodyBlendSpecialStream); bodyBlendSpecialFile.partName = meshName + "_special"; if (debugModeToolStripMenuItem.Checked) { Stream bgeoStream = KeyUtils.findKey(bodyBlendFatFile.blendTgi, 0); bgeoStream.Seek(0, SeekOrigin.Begin); bodyBlendFatFile.blendTgi = new keyName(0x067CAA11, 0x0, meshName + "_fat").ToResourceKey(); db.SetResourceStream(bodyBlendFatFile.blendTgi, bgeoStream); bgeoStream = KeyUtils.findKey(bodyBlendFitFile.blendTgi, 0); bgeoStream.Seek(0, SeekOrigin.Begin); bodyBlendFitFile.blendTgi = new keyName(0x067CAA11, 0x0, meshName + "_fit").ToResourceKey(); db.SetResourceStream(bodyBlendFitFile.blendTgi, bgeoStream); bgeoStream = KeyUtils.findKey(bodyBlendThinFile.blendTgi, 0); bgeoStream.Seek(0, SeekOrigin.Begin); bodyBlendThinFile.blendTgi = new keyName(0x067CAA11, 0x0, meshName + "_thin").ToResourceKey(); db.SetResourceStream(bodyBlendThinFile.blendTgi, bgeoStream); bgeoStream = KeyUtils.findKey(bodyBlendSpecialFile.blendTgi, 0); bgeoStream.Seek(0, SeekOrigin.Begin); bodyBlendSpecialFile.blendTgi = new keyName(0x067CAA11, 0x0, meshName + "_special").ToResourceKey(); db.SetResourceStream(bodyBlendSpecialFile.blendTgi, bgeoStream); } db.SetResourceStream(bodyBlendFit.ToResourceKey(), bodyBlendFitFile.Save()); db.SetResourceStream(bodyBlendFat.ToResourceKey(), bodyBlendFatFile.Save()); db.SetResourceStream(bodyBlendThin.ToResourceKey(), bodyBlendThinFile.Save()); db.SetResourceStream(bodyBlendSpecial.ToResourceKey(), bodyBlendSpecialFile.Save()); // Update the CAS part TGI links with the new VPXY casPartNew.tgi64list[casPartNew.tgiIndexBlendInfoFat] = bodyBlendFat.ToResourceKey(); casPartNew.tgi64list[casPartNew.tgiIndexBlendInfoFit] = bodyBlendFit.ToResourceKey(); casPartNew.tgi64list[casPartNew.tgiIndexBlendInfoThin] = bodyBlendThin.ToResourceKey(); casPartNew.tgi64list[casPartNew.tgiIndexBlendInfoSpecial] = bodyBlendSpecial.ToResourceKey(); keyName proxyFitKey = new keyName(0x736884F1, 0x00000001, meshName + "_fit"); keyName proxyFatKey = new keyName(0x736884F1, 0x00000001, meshName + "_fat"); keyName proxyThinKey = new keyName(0x736884F1, 0x00000001, meshName + "_thin"); keyName proxySpecialKey = new keyName(0x736884F1, 0x00000001, meshName + "_special"); Stream proxyFatStream = KeyUtils.findKey(new ResourceKey(0x736884F1, 0x00000001, casPartSrc.tgi64list[casPartSrc.tgiIndexBlendInfoFat].instanceId), 0); Stream proxyFitStream = KeyUtils.findKey(new ResourceKey(0x736884F1, 0x00000001, casPartSrc.tgi64list[casPartSrc.tgiIndexBlendInfoFit].instanceId), 0); Stream proxyThinStream = KeyUtils.findKey(new ResourceKey(0x736884F1, 0x00000001, casPartSrc.tgi64list[casPartSrc.tgiIndexBlendInfoThin].instanceId), 0); Stream proxySpecialStream = KeyUtils.findKey(new ResourceKey(0x736884F1, 0x00000001, casPartSrc.tgi64list[casPartSrc.tgiIndexBlendInfoSpecial].instanceId), 0); VPXYFile proxyFat = new VPXYFile(proxyFatStream); proxyFat.rcolHeader.internalChunks.Clear(); proxyFat.rcolHeader.internalChunks.Add(proxyFatKey.ToResourceKey()); VPXYFile proxyFit = new VPXYFile(proxyFitStream); proxyFit.rcolHeader.internalChunks.Clear(); proxyFit.rcolHeader.internalChunks.Add(proxyFitKey.ToResourceKey()); VPXYFile proxyThin = new VPXYFile(proxyThinStream); proxyThin.rcolHeader.internalChunks.Clear(); proxyThin.rcolHeader.internalChunks.Add(proxyThinKey.ToResourceKey()); VPXYFile proxySpecial = new VPXYFile(proxySpecialStream); proxySpecial.rcolHeader.internalChunks.Clear(); proxySpecial.rcolHeader.internalChunks.Add(proxySpecialKey.ToResourceKey()); db.SetResourceStream(proxyFatKey.ToResourceKey(), proxyFat.Save()); db.SetResourceStream(proxyFitKey.ToResourceKey(), proxyFit.Save()); db.SetResourceStream(proxyThinKey.ToResourceKey(), proxyThin.Save()); db.SetResourceStream(proxySpecialKey.ToResourceKey(), proxySpecial.Save()); uint customGroup = MadScience.StringHelpers.HashFNV24(meshName); keyName meshLod0 = new keyName(0x015A1849, customGroup, (ulong)MadScience.StringHelpers.HashFNV32(meshName + "_lod0"), meshName + "_lod0"); keyName meshLod0_1 = new keyName(0x015A1849, customGroup, (ulong)MadScience.StringHelpers.HashFNV32(meshName + "_lod0_1"), meshName + "_lod0_1"); keyName meshLod0_2 = new keyName(0x015A1849, customGroup, (ulong)MadScience.StringHelpers.HashFNV32(meshName + "_lod0_2"), meshName + "_lod0_2"); keyName meshLod0_3 = new keyName(0x015A1849, customGroup, (ulong)MadScience.StringHelpers.HashFNV32(meshName + "_lod0_3"), meshName + "_lod0_3"); keyName meshLod1 = new keyName(0x015A1849, customGroup, (ulong)MadScience.StringHelpers.HashFNV32(meshName + "_lod1"), meshName + "_lod1"); keyName meshLod1_1 = new keyName(0x015A1849, customGroup, (ulong)MadScience.StringHelpers.HashFNV32(meshName + "_lod1_1"), meshName + "_lod1_1"); keyName meshLod1_2 = new keyName(0x015A1849, customGroup, (ulong)MadScience.StringHelpers.HashFNV32(meshName + "_lod1_2"), meshName + "_lod1_2"); keyName meshLod1_3 = new keyName(0x015A1849, customGroup, (ulong)MadScience.StringHelpers.HashFNV32(meshName + "_lod1_3"), meshName + "_lod1_3"); keyName meshLod2 = new keyName(0x015A1849, customGroup, (ulong)MadScience.StringHelpers.HashFNV32(meshName + "_lod2"), meshName + "_lod2"); keyName meshLod2_1 = new keyName(0x015A1849, customGroup, (ulong)MadScience.StringHelpers.HashFNV32(meshName + "_lod2_1"), meshName + "_lod2_1"); keyName meshLod2_2 = new keyName(0x015A1849, customGroup, (ulong)MadScience.StringHelpers.HashFNV32(meshName + "_lod2_2"), meshName + "_lod2_2"); keyName meshLod3 = new keyName(0x015A1849, customGroup, (ulong)MadScience.StringHelpers.HashFNV32(meshName + "_lod3"), meshName + "_lod3"); keyName meshLod3_1 = new keyName(0x015A1849, customGroup, (ulong)MadScience.StringHelpers.HashFNV32(meshName + "_lod3_1"), meshName + "_lod3_1"); keyName vpxyKey = new keyName(0x736884F1, 0x00000001, (ulong)customGroup); // Load in the VPXY - we need to modify it. //keyName oldVpxyKey = new keyName((tgi64)casPartSrc.tgi64list[casPartSrc.tgiIndexVPXY]); Stream vpxyStream = KeyUtils.findKey(casPartSrc.tgi64list[casPartSrc.tgiIndexVPXY].ToString(), 0); if (StreamHelpers.isValidStream(vpxyStream)) { namemap.entries.Add(meshLod0.instanceId, meshName + "_lod0"); namemap.entries.Add(meshLod0_1.instanceId, meshName + "_lod0_1"); namemap.entries.Add(meshLod0_2.instanceId, meshName + "_lod0_2"); namemap.entries.Add(meshLod0_3.instanceId, meshName + "_lod0_3"); namemap.entries.Add(meshLod1.instanceId, meshName + "_lod1"); namemap.entries.Add(meshLod1_1.instanceId, meshName + "_lod1_1"); namemap.entries.Add(meshLod1_2.instanceId, meshName + "_lod1_2"); namemap.entries.Add(meshLod1_3.instanceId, meshName + "_lod1_3"); namemap.entries.Add(meshLod2.instanceId, meshName + "_lod2"); namemap.entries.Add(meshLod2_1.instanceId, meshName + "_lod2_1"); namemap.entries.Add(meshLod2_2.instanceId, meshName + "_lod2_2"); namemap.entries.Add(meshLod3.instanceId, meshName + "_lod3"); namemap.entries.Add(meshLod3_1.instanceId, meshName + "_lod3_1"); namemap.entries.Add(vpxyKey.instanceId, meshName); //keyName proxyFit = new keyName(0x736884F1, 0x00000001, meshName + "_fit"); //keyName proxyFat = new keyName(0x736884F1, 0x00000001, meshName + "_fat"); //keyName proxyThin = new keyName(0x736884F1, 0x00000001, meshName + "_thin"); //keyName proxySpecial = new keyName(0x736884F1, 0x00000001, meshName + "_special"); VPXYFile vpxyfile = new VPXYFile(vpxyStream); vpxyfile.rcolHeader.internalChunks.Clear(); vpxyfile.rcolHeader.internalChunks.Add(vpxyKey.ToResourceKey()); vpxyfile.vpxy.linkEntries.Clear(); if (!String.IsNullOrEmpty(txtMeshLod0.Text)) { // LOD 0 VPXYEntry vpxyE = new VPXYEntry(); if (!String.IsNullOrEmpty(txtMeshLod0_1.Text)) { vpxyE.tgiList.Add(meshLod0_1.ToResourceKey()); } if (!String.IsNullOrEmpty(txtMeshLod0_2.Text)) { vpxyE.tgiList.Add(meshLod0_2.ToResourceKey()); } if (!String.IsNullOrEmpty(txtMeshLod0_3.Text)) { vpxyE.tgiList.Add(meshLod0_3.ToResourceKey()); } vpxyE.tgiList.Add(meshLod0.ToResourceKey()); vpxyfile.vpxy.linkEntries.Add(vpxyE); } if (!String.IsNullOrEmpty(txtMeshLod1.Text)) { // LOD 1 VPXYEntry vpxyE = new VPXYEntry(); if (!String.IsNullOrEmpty(txtMeshLod1_1.Text)) { vpxyE.tgiList.Add(meshLod1_1.ToResourceKey()); } if (!String.IsNullOrEmpty(txtMeshLod1_2.Text)) { vpxyE.tgiList.Add(meshLod1_2.ToResourceKey()); } if (!String.IsNullOrEmpty(txtMeshLod1_3.Text)) { vpxyE.tgiList.Add(meshLod1_3.ToResourceKey()); } vpxyE.tgiList.Add(meshLod1.ToResourceKey()); vpxyfile.vpxy.linkEntries.Add(vpxyE); } if (!String.IsNullOrEmpty(txtMeshLod2.Text)) { // LOD 2 VPXYEntry vpxyE = new VPXYEntry(); if (!String.IsNullOrEmpty(txtMeshLod2_1.Text)) { vpxyE.tgiList.Add(meshLod2_1.ToResourceKey()); } if (!String.IsNullOrEmpty(txtMeshLod2_2.Text)) { vpxyE.tgiList.Add(meshLod2_2.ToResourceKey()); } vpxyE.tgiList.Add(meshLod2.ToResourceKey()); vpxyfile.vpxy.linkEntries.Add(vpxyE); } if (!String.IsNullOrEmpty(txtMeshLod3.Text)) { // LOD 2 VPXYEntry vpxyE = new VPXYEntry(); if (!String.IsNullOrEmpty(txtMeshLod3_1.Text)) { vpxyE.tgiList.Add(meshLod3_1.ToResourceKey()); } vpxyE.tgiList.Add(meshLod3.ToResourceKey()); vpxyfile.vpxy.linkEntries.Add(vpxyE); } vpxyfile.vpxy.keytable.keys.Clear(); // If a Hair or an Accessory then set the vpxy start to 0 else starts at 1 if (checkedListType.GetItemChecked(0) == true || checkedListType.GetItemChecked(4) == true) { vpxyfile.vpxy.numTypeZero = 0; } else { vpxyfile.vpxy.numTypeZero = 1; } vpxyStream = vpxyfile.Save(); //vpxyfile.rcolHeader.internalChunks[0] = proxyFit.ToResourceKey(); //Stream proxyFitFile = vpxyfile.Save(); //vpxyfile.rcolHeader.internalChunks[0] = proxyFat.ToResourceKey(); //Stream proxyFatFile = vpxyfile.Save(); //vpxyfile.rcolHeader.internalChunks[0] = proxyThin.ToResourceKey(); //Stream proxyThinFile = vpxyfile.Save(); //vpxyfile.rcolHeader.internalChunks[0] = proxySpecial.ToResourceKey(); //Stream proxySpecialFile = vpxyfile.Save(); db.SetResourceStream(vpxyKey.ToResourceKey(), vpxyStream); //db.SetResourceStream(proxyFit.ToResourceKey(), proxyFitFile); //db.SetResourceStream(proxyFat.ToResourceKey(), proxyFatFile); //db.SetResourceStream(proxyThin.ToResourceKey(), proxyThinFile); //db.SetResourceStream(proxySpecial.ToResourceKey(), proxySpecialFile); // Update the CAS part TGI links with the new VPXY casPartNew.tgi64list[casPartNew.tgiIndexVPXY] = vpxyKey.ToResourceKey(); keyName bumpMapKey = new keyName(); if (String.IsNullOrEmpty(txtOtherBumpMap.Text) == false) { bumpMapKey = new keyName(txtOtherBumpMap.Text, meshName + "_n"); //kNames.Add(bumpMapKey); Stream bumpMapStream = File.OpenRead(txtOtherBumpMap.Text); if (txtOtherBumpMap.Text != "" && !txtOtherBumpMap.Text.StartsWith("key:")) { db.SetResourceStream(bumpMapKey.ToResourceKey(), bumpMapStream); } bumpMapStream.Close(); } #region Import Mesh LODs if (!String.IsNullOrEmpty(txtMeshLod0.Text.Trim())) { db.SetResourceStream(meshLod0.ToResourceKey(), saveGeom(txtMeshLod0.Text, bumpMapKey.ToResourceKey())); } if (!String.IsNullOrEmpty(txtMeshLod0_1.Text.Trim())) { db.SetResourceStream(meshLod0_1.ToResourceKey(), saveGeom(txtMeshLod0_1.Text, bumpMapKey.ToResourceKey())); } if (!String.IsNullOrEmpty(txtMeshLod0_2.Text.Trim())) { db.SetResourceStream(meshLod0_2.ToResourceKey(), saveGeom(txtMeshLod0_2.Text, bumpMapKey.ToResourceKey())); } if (!String.IsNullOrEmpty(txtMeshLod0_3.Text.Trim())) { db.SetResourceStream(meshLod0_3.ToResourceKey(), saveGeom(txtMeshLod0_3.Text, bumpMapKey.ToResourceKey())); } if (!String.IsNullOrEmpty(txtMeshLod1.Text.Trim())) { db.SetResourceStream(meshLod1.ToResourceKey(), saveGeom(txtMeshLod1.Text, bumpMapKey.ToResourceKey())); } if (!String.IsNullOrEmpty(txtMeshLod1_1.Text.Trim())) { db.SetResourceStream(meshLod1_1.ToResourceKey(), saveGeom(txtMeshLod1_1.Text, bumpMapKey.ToResourceKey())); } if (!String.IsNullOrEmpty(txtMeshLod1_2.Text.Trim())) { db.SetResourceStream(meshLod1_2.ToResourceKey(), saveGeom(txtMeshLod1_2.Text, bumpMapKey.ToResourceKey())); } if (!String.IsNullOrEmpty(txtMeshLod1_3.Text.Trim())) { db.SetResourceStream(meshLod1_3.ToResourceKey(), saveGeom(txtMeshLod1_3.Text, bumpMapKey.ToResourceKey())); } if (!String.IsNullOrEmpty(txtMeshLod2.Text.Trim())) { db.SetResourceStream(meshLod2.ToResourceKey(), saveGeom(txtMeshLod2.Text, bumpMapKey.ToResourceKey())); } if (!String.IsNullOrEmpty(txtMeshLod2_1.Text.Trim())) { db.SetResourceStream(meshLod2_1.ToResourceKey(), saveGeom(txtMeshLod2_1.Text, bumpMapKey.ToResourceKey())); } if (!String.IsNullOrEmpty(txtMeshLod2_2.Text.Trim())) { db.SetResourceStream(meshLod2_2.ToResourceKey(), saveGeom(txtMeshLod2_2.Text, bumpMapKey.ToResourceKey())); } if (!String.IsNullOrEmpty(txtMeshLod3.Text.Trim())) { db.SetResourceStream(meshLod3.ToResourceKey(), saveGeom(txtMeshLod3.Text, bumpMapKey.ToResourceKey())); } if (!String.IsNullOrEmpty(txtMeshLod3_1.Text.Trim())) { db.SetResourceStream(meshLod3_1.ToResourceKey(), saveGeom(txtMeshLod3_1.Text, bumpMapKey.ToResourceKey())); } #endregion } } db.SetResourceStream(namemapKey, namemap.Save()); if (casPartNew != null) { casPF.Save(mem, casPartNew); } else { casPF.Save(mem, casPartSrc); } casPF = null; if (this.loadedCasPart.ToString() == "00000000:00000000:0000000000000000") { rkey = new ResourceKey((uint)0x034AEECB, (uint)0, instanceId, (uint)ResourceKeyOrder.ITG); } else { if (!newInstance) { rkey = this.loadedCasPart; } else { rkey = new ResourceKey((uint)0x034AEECB, (uint)0, instanceId, (uint)ResourceKeyOrder.ITG); } } db.SetResourceStream(rkey, mem); if (casPartNew != null) { // Go through a list of all the keys and see if they are "local" for (int i = 0; i < casPartNew.xmlChunk.Count; i++) { xmlChunkDetails chunk = (xmlChunkDetails)casPartNew.xmlChunk[i]; for (int j = 0; j < 10; j++) { writeLocalResource(db, stencilPool[j].key); } writeLocalResource(db, chunk.Multiplier); writeLocalResource(db, chunk.Overlay); writeLocalResource(db, chunk.hair.RootColor); writeLocalResource(db, chunk.hair.DiffuseColor); writeLocalResource(db, chunk.hair.HighlightColor); writeLocalResource(db, chunk.hair.TipColor); writeLocalResource(db, chunk.hair.ScalpDiffuseMap); writeLocalResource(db, chunk.hair.ScalpControlMap); writeLocalResource(db, chunk.hair.ScalpSpecularMap); writeLocalResource(db, chunk.hair.ScalpAO); writeLocalResource(db, chunk.hair.FaceDiffuseMap); writeLocalResource(db, chunk.hair.FaceControlMap); writeLocalResource(db, chunk.hair.FaceSpecularMap); writeLocalResource(db, chunk.hair.FaceAO); writeLocalResource(db, chunk.Mask); writeLocalResource(db, chunk.SkinSpecular); writeLocalResource(db, chunk.SkinAmbient); writeLocalResource(db, chunk.ClothingSpecular); writeLocalResource(db, chunk.ClothingAmbient); writeLocalResource(db, chunk.PartMask); writeLocalResource(db, chunk.pattern[0].BackgroundImage); writeLocalResource(db, chunk.pattern[1].BackgroundImage); writeLocalResource(db, chunk.pattern[2].BackgroundImage); writeLocalResource(db, chunk.pattern[3].BackgroundImage); writeLocalResource(db, chunk.pattern[0].rgbmask); writeLocalResource(db, chunk.pattern[1].rgbmask); writeLocalResource(db, chunk.pattern[2].rgbmask); writeLocalResource(db, chunk.pattern[3].rgbmask); writeLocalResource(db, chunk.pattern[0].specmap); writeLocalResource(db, chunk.pattern[1].specmap); writeLocalResource(db, chunk.pattern[2].specmap); writeLocalResource(db, chunk.pattern[3].specmap); writeLocalResource(db, chunk.pattern[0].filename); writeLocalResource(db, chunk.pattern[1].filename); writeLocalResource(db, chunk.pattern[2].filename); writeLocalResource(db, chunk.pattern[3].filename); writeLocalResource(db, chunk.faceOverlay); writeLocalResource(db, chunk.faceSpecular); writeLocalResource(db, chunk.ControlMap); writeLocalResource(db, chunk.DiffuseMap); if (newPNGfiles.ContainsKey(i)) { Stream newPNG = File.Open(newPNGfiles[i], FileMode.Open, FileAccess.Read, FileShare.Read); uint thumbGroup = (uint)i; if (useAlternativeToolStripMenuItem.Checked == true) { thumbGroup++; } ResourceKey keyPNG = new ResourceKey(0x626F60CE, thumbGroup, instanceId, (uint)ResourceKeyOrder.ITG); db.SetResourceStream(keyPNG, newPNG); newPNG.Close(); } } } mem.Close(); }