// Use this for initialization void Start() { gameManager = GameObject.Find("Game Manager").GetComponent <gamemanager>(); inputScript = GameObject.Find("Player/CardboardMain").GetComponent <inputScript>(); wastedSign = GameObject.Find("Player/CardboardMain/Head/wasted").GetComponent <Renderer>(); wastedSign.enabled = false; }
// Use this for initialization void Start() { gameManager = GameObject.Find ("Game Manager").GetComponent<gamemanager>(); inputScript = GameObject.Find("Player/CardboardMain").GetComponent<inputScript>(); wastedSign = GameObject.Find("Player/CardboardMain/Head/wasted").GetComponent<Renderer>(); wastedSign.enabled = false; }