Esempio n. 1
0
        static void Main(string[] args)
        {
            iTunesApp  ita = null;
            SerialPort sp  = null;

            try
            {
                ita = new iTunesApp();
                if (ita == null)
                {
                    return;
                }
                sp = new SerialPort("COM5", 9600);
                sp.Open();
                string title = "";
                while (true)
                {
                    ita.Resume();
                    if (ita.CurrentTrack == null)
                    {
                        System.Threading.Thread.Sleep(500);
                        continue;
                    }
                    if (title != ita.CurrentTrack.Name)
                    {
                        title = ita.CurrentTrack.Name;
                        Console.WriteLine(ita.CurrentTrack.Name);
                        {
                            byte[] ba_title = Encoding.UTF8.GetBytes(title);
                            Array.Resize(ref ba_title, ba_title.Length + 1);
                            ba_title[ba_title.Length - 1] = 0x00;
                            byte[] ba = makeAAPMessage(0x04, new byte[] { 0x00, 0x21 }, ba_title);
                            sp.Write(ba, 0, ba.Length);
                        }
                    }
                    Console.WriteLine(ita.PlayerPositionMS.ToString());
                    {
                        int    elapsedtime    = ita.PlayerPositionMS;
                        byte[] ba_elapsedtime = new byte[5];
                        ba_elapsedtime[0] = 0x04;
                        ba_elapsedtime[1] = (byte)((elapsedtime >> 24) & 0x0FF);
                        ba_elapsedtime[2] = (byte)((elapsedtime >> 16) & 0x0FF);
                        ba_elapsedtime[3] = (byte)((elapsedtime >> 8) & 0x0FF);
                        ba_elapsedtime[4] = (byte)((elapsedtime >> 0) & 0x0FF);
                        byte[] ba = makeAAPMessage(0x04, new byte[] { 0x00, 0x27 }, ba_elapsedtime);
                        sp.Write(ba, 0, ba.Length);
                    }
                    Console.WriteLine(ita.PlayerState.ToString());
                    {
                        int    length    = ita.CurrentTrack.Duration * 1000;
                        byte[] ba_length = new byte[4];
                        ba_length[0] = (byte)((length >> 24) & 0x0FF);
                        ba_length[1] = (byte)((length >> 16) & 0x0FF);
                        ba_length[2] = (byte)((length >> 8) & 0x0FF);
                        ba_length[3] = (byte)((length >> 0) & 0x0FF);
                        int    time    = ita.PlayerPositionMS;
                        byte[] ba_time = new byte[4];
                        ba_time[0] = (byte)((time >> 24) & 0x0FF);
                        ba_time[1] = (byte)((time >> 16) & 0x0FF);
                        ba_time[2] = (byte)((time >> 8) & 0x0FF);
                        ba_time[3] = (byte)((time >> 0) & 0x0FF);
                        byte[] ba_param = new byte[9];
                        Array.Copy(ba_length, 0, ba_param, 0, 4);
                        Array.Copy(ba_time, 0, ba_param, 4, 4);
                        ba_param[ba_param.Length - 1] = (byte)((ita.PlayerState == ITPlayerState.ITPlayerStatePlaying) ? 0x01 : 0x02);
                        byte[] ba = makeAAPMessage(0x04, new byte[] { 0x00, 0x1D }, ba_param);
                        sp.Write(ba, 0, ba.Length);
                    }
                    System.Threading.Thread.Sleep(500);
                }
            }
            catch (Exception)
            {
            }
            finally
            {
                if (sp != null)
                {
                    sp.Close();
                }
                ita = null;
            }

            /*
             * {
             *  byte[] ba = { 0xFF, 0x55, 0x0C, 0x04, 0x00, 0x1D, 0x00, 0x03, 0x7E, 0xD8, 0x00, 0x00, 0x22, 0xEB, 0x02, 0x6B };
             *  sp.Write(ba, 0, ba.Length);
             * }
             * {
             *  byte[] ba = { 0xFF, 0x55, 0x08, 0x04, 0x00, 0x27, 0x04, 0x00, 0x03, 0x14, 0x4C, 0x66 };
             *  sp.Write(ba, 0, ba.Length);
             * }
             * {
             *  byte[] ba = { 0xFF, 0x55, 0x0B, 0x04, 0x00, 0x21, 0x61, 0x72, 0x63, 0x61, 0x64, 0x69, 0x61, 0x00, 0x0B };
             *  sp.Write(ba, 0, ba.Length);
             * }
             * {
             *  byte[] ba = { 0xFF, 0x55, 0x0B, 0x04, 0x00, 0x21, 0x53, 0x68, 0x69, 0x6E, 0x65, 0x21, 0x21, 0x00, 0x97 };
             *  sp.Write(ba, 0, ba.Length);
             * }
             * {
             *  byte[] ba = { 0xFF, 0x55, 0x08, 0x04, 0x00, 0x27, 0x04, 0x00, 0x00, 0x01, 0x00, 0xC8 };
             *  sp.Write(ba, 0, ba.Length);
             * }
             * {
             *  byte[] ba = { 0xFF, 0x55, 0x0C, 0x04, 0x00, 0x1D, 0x00, 0x03, 0x7E, 0xD8, 0x00, 0x00, 0x02, 0x44, 0x01, 0x33 };
             *  sp.Write(ba, 0, ba.Length);
             * }
             * System.Threading.Thread.Sleep(35000);
             * {
             *  byte[] ba = { 0xFF, 0x55, 0x0C, 0x04, 0x00, 0x1D, 0x00, 0x03, 0x7E, 0xD8, 0x00, 0x00, 0x22, 0xEB, 0x02, 0x6B };
             *  sp.Write(ba, 0, ba.Length);
             * }
             */
        }