private void UpdateHeroView_(heroTypeBtn type) { this.HeroinOrder.Clear(); CharacterDataMgr.instance.UpdateHerosData(); List <string> allData = new List <string>(); if (type == heroTypeBtn.All) { allData = CharacterDataMgr.instance.AllHeros; } allData = CharacterDataMgr.instance.AllHeros; this.HeroinOrder.AddRange(this.GetData(allData, heroDataType.Owned)); this.HeroinOrder.AddRange(this.GetData(allData, heroDataType.Free)); this.HeroinOrder.AddRange(this.GetData(allData, heroDataType.Non_Owned)); this.sacrificialCenter.UpdateView(this.GetData(allData, heroDataType.Owned), this.GetData(allData, heroDataType.Free), this.GetData(allData, heroDataType.Non_Owned)); SummSkinData summSkinData = new SummSkinData(); summSkinData.SkinId = 0; summSkinData.NpcId = string.Empty; summSkinData.SummId = 0L; }
public override void RefreshUI() { this.CurrentHeroBtn = this.currentHeroBtn; }