//------------------------------------------------------------------- void Start() { tinker = GameObject.Find("tinker").GetComponent<tinker>(); gravityBeam = GameObject.Find("gravityBeam").GetComponent<gravityBeam>(); phoneAppAnim = GameObject.Find("phone_app").GetComponent<Animator>(); snapshotAudio = GameObject.Find("camera_sound").GetComponent<snapshotSound>(); // make button invisible (gravity beam will make it visible) GetComponent<Renderer>().enabled = false; }
//------------------------------------------------------------------- void Start() { sun = GameObject.Find("sun"); ship = GameObject.Find("ship"); // gravity beam gravityBeam = GameObject.Find("gravityBeam").GetComponent<gravityBeam>(); anim = GetComponent<planetAnimation>(); scoring = GameObject.Find("setup").GetComponent<scoring>(); // settings tinker = GameObject.Find("tinker").GetComponent<tinker>(); // debug debugScript = (debug)GameObject.Find("debug").GetComponent(typeof(debug)); }
//------------------------------------------------------------------- void Start() { tinker = GameObject.Find("tinker").GetComponent<tinker>(); gravityBeam = GameObject.Find("gravityBeam").GetComponent<gravityBeam>(); shipAnim = this.GetComponent<shipAnimation>(); }