public void Handle(HabboHotel.GameClients.GameClient Session, global::Essential.Messages.ClientMessage Event)
 {
     if (!Session.GetHabbo().IsGuide)
         return;
     bool onDuty = Event.PopWiredBoolean();
     Essential.GetGame().GetGuideManager().ToggleState(onDuty, Session.GetHabbo().Id);
     ServerMessage GuideTool = new ServerMessage(Outgoing.SerializeGuideTool); //Rootkit
     GuideTool.AppendBoolean(Essential.GetGame().GetGuideManager().OnDuty(Session.GetHabbo().Id)); //Im dienst?
     GuideTool.AppendInt32(Essential.GetGame().GetGuideManager().GuidesOnDutyCount); //Helper im Dienst
     GuideTool.AppendInt32(0); //Guardians on Duty (WILL NEVER EXIST!!)
     Session.SendMessage(GuideTool);
 }
 public void Handle(HabboHotel.GameClients.GameClient Session, global::Essential.Messages.ClientMessage Event)
 {
     ServerMessage Message = new ServerMessage(Outgoing.ToggleGuideTicketTyping); //Rootkit
     Message.AppendBoolean(Event.PopWiredBoolean());
     Essential.GetGame().GetGuideManager().GetTicket(Session.GetHabbo().Id).SendToOther(Message,Session.GetHabbo().Id);
 }