Esempio n. 1
0
        private global::Windows.UI.Xaml.Markup.IXamlType CreateXamlType(int typeIndex)
        {
            global::game.game_XamlTypeInfo.XamlSystemBaseType xamlType = null;
            global::game.game_XamlTypeInfo.XamlUserType       userType;
            string typeName = _typeNameTable[typeIndex];

            global::System.Type type = _typeTable[typeIndex];

            switch (typeIndex)
            {
            case 0:   //  game.MainPage
                userType           = new global::game.game_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_0_MainPage;
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 1:   //  Windows.UI.Xaml.Controls.Page
                xamlType = new global::game.game_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 2:   //  Windows.UI.Xaml.Controls.UserControl
                xamlType = new global::game.game_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;
            }
            return(xamlType);
        }
        private global::Windows.UI.Xaml.Markup.IXamlType CreateXamlType(string typeName)
        {
            global::game.game_XamlTypeInfo.XamlSystemBaseType xamlType = null;
            global::game.game_XamlTypeInfo.XamlUserType       userType;

            switch (typeName)
            {
            case "Windows.UI.Xaml.Controls.Page":
                xamlType = new global::game.game_XamlTypeInfo.XamlSystemBaseType(typeName, typeof(global::Windows.UI.Xaml.Controls.Page));
                break;

            case "Windows.UI.Xaml.Controls.UserControl":
                xamlType = new global::game.game_XamlTypeInfo.XamlSystemBaseType(typeName, typeof(global::Windows.UI.Xaml.Controls.UserControl));
                break;

            case "game.BlankPage1":
                userType           = new global::game.game_XamlTypeInfo.XamlUserType(this, typeName, typeof(global::game.BlankPage1), GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_0_BlankPage1;
                xamlType           = userType;
                break;

            case "game.BlankPage2":
                userType           = new global::game.game_XamlTypeInfo.XamlUserType(this, typeName, typeof(global::game.BlankPage2), GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_1_BlankPage2;
                xamlType           = userType;
                break;

            case "game.BlankPage3":
                userType           = new global::game.game_XamlTypeInfo.XamlUserType(this, typeName, typeof(global::game.BlankPage3), GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_2_BlankPage3;
                xamlType           = userType;
                break;

            case "game.MainPage":
                userType           = new global::game.game_XamlTypeInfo.XamlUserType(this, typeName, typeof(global::game.MainPage), GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_3_MainPage;
                xamlType           = userType;
                break;
            }
            return(xamlType);
        }
        private global::Windows.UI.Xaml.Markup.IXamlType CreateXamlType(int typeIndex)
        {
            global::game.game_XamlTypeInfo.XamlSystemBaseType xamlType = null;
            global::game.game_XamlTypeInfo.XamlUserType       userType;
            string typeName = _typeNameTable[typeIndex];

            global::System.Type type = _typeTable[typeIndex];

            switch (typeIndex)
            {
            case 0:   //  game.BasicPage1
                userType           = new global::game.game_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_0_BasicPage1;
                userType.AddMemberName("DefaultViewModel");
                userType.AddMemberName("NavigationHelper");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 1:   //  Windows.UI.Xaml.Controls.Page
                xamlType = new global::game.game_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 2:   //  Windows.UI.Xaml.Controls.UserControl
                xamlType = new global::game.game_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 3:   //  game.Common.ObservableDictionary
                userType = new global::game.game_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Object"));
                userType.DictionaryAdd = MapAdd_3_ObservableDictionary;
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 4:   //  Object
                xamlType = new global::game.game_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 5:   //  String
                xamlType = new global::game.game_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 6:   //  game.Common.NavigationHelper
                userType = new global::game.game_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.DependencyObject"));
                userType.SetIsReturnTypeStub();
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 7:   //  Windows.UI.Xaml.DependencyObject
                xamlType = new global::game.game_XamlTypeInfo.XamlSystemBaseType(typeName, type);
                break;

            case 8:   //  game.BasicPage2
                userType           = new global::game.game_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_8_BasicPage2;
                userType.AddMemberName("DefaultViewModel");
                userType.AddMemberName("NavigationHelper");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 9:   //  game.BasicPage3
                userType           = new global::game.game_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_9_BasicPage3;
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 10:   //  game.BasicPage4
                userType           = new global::game.game_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_10_BasicPage4;
                userType.AddMemberName("DefaultViewModel");
                userType.AddMemberName("NavigationHelper");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 11:   //  game.BasicPage5
                userType           = new global::game.game_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_11_BasicPage5;
                userType.AddMemberName("DefaultViewModel");
                userType.AddMemberName("NavigationHelper");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 12:   //  game.BasicPage6
                userType           = new global::game.game_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_12_BasicPage6;
                userType.AddMemberName("DefaultViewModel");
                userType.AddMemberName("NavigationHelper");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 13:   //  game.BasicPage7
                userType           = new global::game.game_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_13_BasicPage7;
                userType.AddMemberName("DefaultViewModel");
                userType.AddMemberName("NavigationHelper");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 14:   //  game.BasicPage8
                userType           = new global::game.game_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_14_BasicPage8;
                userType.AddMemberName("DefaultViewModel");
                userType.AddMemberName("NavigationHelper");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 15:   //  game.BasicPage9
                userType           = new global::game.game_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_15_BasicPage9;
                userType.AddMemberName("DefaultViewModel");
                userType.AddMemberName("NavigationHelper");
                userType.SetIsLocalType();
                xamlType = userType;
                break;

            case 16:   //  game.MainPage
                userType           = new global::game.game_XamlTypeInfo.XamlUserType(this, typeName, type, GetXamlTypeByName("Windows.UI.Xaml.Controls.Page"));
                userType.Activator = Activate_16_MainPage;
                userType.SetIsLocalType();
                xamlType = userType;
                break;
            }
            return(xamlType);
        }