public Trainer(global:: Trainer obj) { name = obj.name; playerID = obj.playerID; teamPos = obj.teamID; party = new List <Pokemon>(); for (int i = 0; i < obj.party.Count; i++) { party.Add(new Pokemon(obj.party[i])); } items = new List <string>(); for (int i = 0; i < obj.items.Count; i++) { items.Add(obj.items[i].itemID); } controlPos = new List <int>(obj.controlPos); }
public Trainer() { _trainer = new global::Trainer(); _trainer.select("lbfgs", "crf1d"); }