public SituationCreationCommand(
     IVerb verb,
     global::Recipe recipe,
     SituationState situationState,
     DraggableToken sourceToken = null) : base(verb, recipe, situationState, sourceToken)
 {
 }
 public SituationClock(
     float?timeRemaining,
     SituationState state,
     global::Recipe withPrimaryRecipe,
     ISituationSubscriber s) :
     base(timeRemaining, state, withPrimaryRecipe, s)
 {
 }
 public RecipeExecutionCommand(global::Recipe recipe, Expulsion expulsion) : base(recipe, expulsion)
 {
 }
Esempio n. 4
0
 public SituationEffectCommand(
     global::Recipe recipe,
     bool asNewSituation,
     Expulsion expulsion) : base(recipe, asNewSituation, expulsion)
 {
 }