Esempio n. 1
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 public static void ApplyUpdate(global::Improbable.Worker.CInterop.SchemaComponentUpdate updateObj, ref global::Improbable.Gdk.PlayerLifecycle.PlayerCreator.Component component)
 {
     var obj = updateObj.GetFields();
 }
Esempio n. 2
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 public static void SerializeComponent(global::Improbable.Gdk.PlayerLifecycle.PlayerCreator.Component component, global::Improbable.Worker.CInterop.SchemaObject obj, global::Unity.Entities.World world)
 {
 }
Esempio n. 3
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            public static global::Improbable.Gdk.PlayerLifecycle.PlayerCreator.Component Deserialize(global::Improbable.Worker.CInterop.SchemaObject obj, global::Unity.Entities.World world)
            {
                var component = new global::Improbable.Gdk.PlayerLifecycle.PlayerCreator.Component();

                return(component);
            }