Esempio n. 1
0
    private void Awake()
    {
        if (instance == null)
        {
            instance = this;
        }
        else
        {
            if (instance != this)
            {
                Destroy(gameObject);
            }
        }

        DontDestroyOnLoad(gameObject);
    }
 void Start()
 {
     the_cube = FindObjectOfType <geomatary>();
 }