public static gamingplatform Creategamingplatform(global::System.SByte id) { gamingplatform gamingplatform = new gamingplatform(); gamingplatform.Id = id; return(gamingplatform); }
public static gamingplatform Creategamingplatform(int id) { gamingplatform gamingplatform = new gamingplatform(); gamingplatform.Id = id; return(gamingplatform); }
public void AddTogamingplatform(gamingplatform gamingplatform) { base.AddObject("gamingplatform", gamingplatform); }
public static gamingplatform Creategamingplatform(global::System.SByte id) { gamingplatform gamingplatform = new gamingplatform(); gamingplatform.Id = id; return gamingplatform; }
/// <summary> /// Create a new gamingplatform object. /// </summary> /// <param name="id">Initial value of Id.</param> public static gamingplatform Creategamingplatform(int id) { gamingplatform gamingplatform = new gamingplatform(); gamingplatform.Id = id; return gamingplatform; }