Esempio n. 1
0
    GameObject backgroundManager;     // This is the object which the background is attached to

    // This loads the background in the portal
    void DoLoadPortal()
    {
        // We check that the current background isn't currently doing an action
        if (gameMaster.doTimeAction < Time.time)
        {
            backgroundManager.GetComponent <background_manager>().LoadBackground(loadBackground, new Vector3(0.0f, 0.0f, -10.0f)); // We load the background attached to this script
            gameMaster.OnEnterArea(loadBackground.name);                                                                           // We tell the game master which area we have loaded
        }
    }