Esempio n. 1
0
    void Start()
    {
        pigEvilScript = GameObject.Find("pigEvil").GetComponent <pigEvil>();

        currentLevelName = Application.loadedLevelName;
        guiText.text     = ("Time left: " + levelTimer.ToString("f0"));

        highlightZebMeercat01 = GameObject.Find("highlightZebMeercat01");
        highlightZebMeercat02 = GameObject.Find("highlightZebMeercat02");
        highlightZebMeercat03 = GameObject.Find("highlightZebMeercat03");
        highlightZebTeller01  = GameObject.Find("highlightZebTeller01");
        highlightZebTeller03  = GameObject.Find("highlightZebTeller03");

        moneyTextMeercat01 = GameObject.Find("moneyTextMeercat01");
        moneyTextMeercat02 = GameObject.Find("moneyTextMeercat02");
        moneyTextMeercat03 = GameObject.Find("moneyTextMeercat03");
        moneyTextTeller01  = GameObject.Find("moneyTextTeller01");
        moneyTextTeller03  = GameObject.Find("moneyTextTeller03");
        scoreGUItext       = GameObject.Find("scoreGUItext");
        timerGUIText       = GameObject.Find("timerGUIText");

        timerBGObject = GameObject.Find("timerBG");

        timerObjectZebra = GameObject.Find("timerObjectZebra");

        score = GameObject.Find("scoreGUItext").GetComponent <gameScore_Level_02>();

        int     screenWidthX  = Screen.width;
        int     screenHeightY = Screen.height;
        Vector3 timerBGPos    = Camera.main.WorldToScreenPoint(timerBGObject.transform.position);
        float   timerPos_x    = (timerBGPos.x / screenWidthX);
        float   timerPos_y    = (timerBGPos.y / screenHeightY);

        this.transform.position = new Vector3(timerPos_x, timerPos_y - 0.01f, 0);

        zebra      = GameObject.Find("zebra");
        zebraDummy = GameObject.Find("zebraDummy");

        endResultScript = GameObject.Find("endResult").GetComponent <endResult>();

        guiText.fontSize = (int)(Screen.width * 0.05f);
    }
    void Start()
    {
        HighlightZebMeercat01 = GameObject.Find("HighlightZebMeercat01");
        HighlightZebMeercat02 = GameObject.Find("HighlightZebMeercat02");
        HighlightZebMeercat03 = GameObject.Find("HighlightZebMeercat03");
        HighlightZebTeller01  = GameObject.Find("HighlightZebTeller01");
        HighlightZebTeller03  = GameObject.Find("HighlightZebTeller03");

        dummyHighlightZebMeercat01 = GameObject.Find("dummyHighlightZebMeercat01");
        dummyHighlightZebMeercat02 = GameObject.Find("dummyHighlightZebMeercat02");
        dummyHighlightZebMeercat03 = GameObject.Find("dummyHighlightZebMeercat03");
        dummyHighlightZebTeller01  = GameObject.Find("dummyHighlightZebTeller01");
        dummyHighlightZebTeller03  = GameObject.Find("dummyHighlightZebTeller03");

        moneyTextMeercat01 = GameObject.Find("moneyTextMeercat01");
        moneyTextMeercat02 = GameObject.Find("moneyTextMeercat02");
        moneyTextMeercat03 = GameObject.Find("moneyTextMeercat03");
        moneyTextTeller01  = GameObject.Find("moneyTextTeller01");
        moneyTextTeller03  = GameObject.Find("moneyTextTeller03");

        moneyTeller01 = GameObject.Find("moneyTeller01");
        moneyTeller03 = GameObject.Find("moneyTeller03");

        zebra       = GameObject.Find("zebra");
        zebraScript = GameObject.Find("zebra").GetComponent <zebra_Level_02>();

        scoreMoney = GameObject.Find("scoreGUItext").GetComponent <gameScore_Level_02>();

        timerM1_10secondsObject = GameObject.Find("timerM1_10seconds");
        timerM2_10secondsObject = GameObject.Find("timerM2_10seconds");
        timerM3_10secondsObject = GameObject.Find("timerM3_10seconds");
        timerT1_10secondsObject = GameObject.Find("timerT1_10seconds");
        timerT3_10secondsObject = GameObject.Find("timerT3_10seconds");

        anim = this.GetComponent <Animator>();
    }