public void SetGameModeTutorial() { if (!SceneManager.GetActiveScene().name.Equals(GameplayScene)) { GameMode = gameModeEnum.tutorial; } }
public void SetGameModeRanked() { GameMode = gameModeEnum.ranked; }
public void SetGameModeLocal() { GameMode = gameModeEnum.training; }
public void SetGameModeWithFriend() { GameMode = gameModeEnum.withFriend; }
public void SetGameModeRandom() { GameMode = gameModeEnum.quickPlay; }