public void Awake() { s = this; source = GetComponent <AudioSource>(); // source.volume = gSave.s.saveSettings.settings.volumeGeral; source.playOnAwake = false; }
public void Awake() { s = this; source = GetComponent<AudioSource>(); // source.volume = gSave.s.saveSettings.settings.volumeGeral; source.playOnAwake = false; }