void hit(GameObject _hit, ftlTouch _touch) { try { var thisNumber = Convert.ToInt16(_hit.transform.root.name); if (thisNumber == currentNumber) { GenerateNextNumber(); } } catch{} }
private void touchesMovedHandler(object sender, TouchEventArgs e) { foreach (var touch in e.Touches) { if (!homeTouches.ContainsKey(touch.Id)) { var newFtlTouch = new ftlTouch(); newFtlTouch.TouchObject = box; newFtlTouch.Add (touch, Time.realtimeSinceStartup); newFtlTouch.TouchObject.GetComponent<TouchObjectScript>().Id = touch.Id; homeTouches.Add (touch.Id, newFtlTouch); newFtlTouch.Active = true; } homeTouches[touch.Id].Add (touch, Time.realtimeSinceStartup); } }
private void touchesBeganHandler(object sender, TouchEventArgs e) { foreach (var touch in e.Touches) { if (homeTouches.ContainsKey(touch.Id)) return; var newFtlTouch = new ftlTouch(); newFtlTouch.TouchObject = box; newFtlTouch.Add (touch, Time.realtimeSinceStartup); newFtlTouch.TouchObject.GetComponent<TouchObjectScript>().Id = touch.Id; homeTouches.Add (touch.Id, newFtlTouch); } }
public void release() { GetComponent<GeneralButton> ().release(); var newDirInfo = new DirectoryInfo (SelectedDirectory); MIN_TIME_HARD = 100000; MAX_TIME_HARD = 0; foreach (var file in newDirInfo.GetFiles()) { var PointId = 0; if (!file.FullName.EndsWith(".meta")) { var reader = new StreamReader (File.OpenRead(file.FullName)); while(!reader.EndOfStream) { string line = reader.ReadLine(); if (!String.IsNullOrEmpty(line) && !line.Contains("X")) { var splitLine = line.Split(','); var isGood = true; foreach (var segment in splitLine) { float f; int i; if (!int.TryParse(segment, out i) && !float.TryParse(segment, out f)) { isGood = false; } } if (isGood) { var newFtlTouch = new ftlTouch(); newFtlTouch.Id = Convert.ToInt16(splitLine[0]); newFtlTouch.PointId = Convert.ToInt16(splitLine[1]); newFtlTouch.EventTime = (float)Convert.ToDecimal(splitLine[2]); var worldPosition = new Vector3(); worldPosition.x = (float)Convert.ToDecimal(splitLine[3]); worldPosition.y = (float)Convert.ToDecimal(splitLine[4]); worldPosition.z = 0; newFtlTouch.WorldPosition = worldPosition; var screenPosition = new Vector2(); screenPosition = Camera.main.WorldToScreenPoint(worldPosition); newFtlTouch.ScreenPosition = screenPosition; var averageVelocity = new Vector2(); averageVelocity.x = (float)Convert.ToDecimal(splitLine[5]); averageVelocity.y = (float)Convert.ToDecimal(splitLine[6]); newFtlTouch.AverageVelocity = averageVelocity; newFtlTouch.Speed = (float)Convert.ToDecimal(splitLine[7]); newFtlTouch.LineDown = false; newFtlTouch.Active = true; if (!ftlTouches.ContainsKey (newFtlTouch.Id)) ftlTouches.Add (newFtlTouch.Id, new List<ftlTouch>()); if (newFtlTouch.EventTime < MIN_TIME_HARD) MIN_TIME_HARD = newFtlTouch.EventTime; if (newFtlTouch.EventTime > MAX_TIME_HARD) MAX_TIME_HARD = newFtlTouch.EventTime; ftlTouches[newFtlTouch.Id].Add (newFtlTouch); } } } } } USER_MESSAGE = "Files Loaded"; USER_WARNING = SelectedDirectory; Looping = false; if (GameObject.Find (SelectedDirectory)) { GameObject.Find (SelectedDirectory).GetComponent<FolderButton>().ShouldNotShow(); } GetComponent<ButtonSliders> ().SlideOut (); MAX_TIME = MAX_TIME_HARD; MIN_TIME = MIN_TIME_HARD; Camera.main.GetComponent<ftlDataGatherer> ().Pause (true); START_TIME = Time.realtimeSinceStartup; GameObject.FindGameObjectWithTag("BG").GetComponent<AudioSource> ().PlayOneShot (GameObject.FindGameObjectWithTag("BG").GetComponent<AudioSource> ().clip); ShowSliders (); if (GameObject.Find ("Loop")) { GameObject.Find ("Loop").GetComponent<ButtonSliders>().SlideIn(); } ChangeGraphTimeScale (false); }
private void touchesMovedHandler(object sender, TouchEventArgs e) { foreach (var touch in e.Touches) { if (!ftlTouches.ContainsKey(touch.Id)) { var newFtlTouch = new ftlTouch(); newFtlTouch.TouchObject = box; newFtlTouch.Add (touch, Time.realtimeSinceStartup); newFtlTouch.TouchObject.GetComponent<TouchObjectScript>().Id = touch.Id; ftlTouches.Add (touch.Id, newFtlTouch); newFtlTouch.Active = true; } ftlTouches[touch.Id].Add (touch, Time.realtimeSinceStartup); if (SAVING) { var index = ftlTouches[touch.Id].ElementList.Count - 1; var element = ftlTouches[touch.Id].ElementList[index]; tw.WriteLine(touch.Id.ToString() // Writes out data for touch + "," + GameTimeElapsed.ToString("f4") + "," + (Time.realtimeSinceStartup - StartTime).ToString("f4") + "," + element.WorldPosition.x.ToString("f4") + "," + element.WorldPosition.y.ToString("f4") + "," + TargetPosition.x.ToString("f4") + "," + TargetPosition.y.ToString("f4") + "," + CurrentLevel.ToString("f4")); } } }
private void touchesBeganHandler(object sender, TouchEventArgs e) { foreach (var touch in e.Touches) { if (ftlTouches.ContainsKey(touch.Id)) return; var newFtlTouch = new ftlTouch(); newFtlTouch.TouchObject = box; newFtlTouch.Add (touch, Time.realtimeSinceStartup); newFtlTouch.TouchObject.GetComponent<TouchObjectScript>().Id = touch.Id; ftlTouches.Add (touch.Id, newFtlTouch); var position = Camera.main.ScreenToWorldPoint(touch.Position); if (SAVING) { tw.WriteLine(touch.Id.ToString() // Writes out data for touch + "," + GameTimeElapsed.ToString("f4") + "," + (Time.realtimeSinceStartup - StartTime).ToString("f4") + "," + position.x.ToString("f4") + "," + position.y.ToString("f4") + "," + TargetPosition.x.ToString("f4") + "," + TargetPosition.y.ToString("f4") + "," + CurrentLevel.ToString("f4")); } } }
private void OnTouchesMoved(object sender, TouchEventArgs e) { if (!enabled) return; foreach (var touch in e.Touches) { if (!RealTime) { if (touch.Hit != null && touch.Hit.Transform != null && touch.Hit.Transform.GetComponent<ftlSpeedGraph>() != null) panGraph -= (touch.Position.x - touch.PreviousPosition.x); if (analysisTouches.ContainsKey(touch.Id)) { var position = Camera.main.ScreenToWorldPoint (touch.Position); position.z = 0; analysisTouches[touch.Id].TouchObject.transform.position = position; } if (GameObject.Find ("Min_" + touch.Id.ToString())) { if (!SliderSound.isPlaying) SliderSound.Play (); SliderSound.volume = sliderSoundVolume; var touchPosition = Camera.main.ScreenToWorldPoint (touch.Position); var min = GameObject.Find ("Min_" + touch.Id.ToString()); var sliderPosition = min.transform.position; sliderPosition.x = touchPosition.x; var maxPos = GameObject.FindGameObjectWithTag("SliderMax"); if (touchPosition.x >= -4.121f && touchPosition.x < (maxPos.transform.position.x - 0.2f)) { var timeSpan = MAX_TIME_HARD - MIN_TIME_HARD; var fullSpaceBetween = 9.991f; var minSliderNormalized = (touchPosition.x + 4.121f) / fullSpaceBetween; MIN_TIME = MIN_TIME_HARD + minSliderNormalized * timeSpan; min.transform.position = sliderPosition; } } if (GameObject.Find ("Max_" + touch.Id.ToString())) { if (!SliderSound.isPlaying) SliderSound.Play (); SliderSound.volume = sliderSoundVolume; var touchPosition = Camera.main.ScreenToWorldPoint (touch.Position); var max = GameObject.Find ("Max_" + touch.Id.ToString()); var sliderPosition = max.transform.position; sliderPosition.x = touchPosition.x; var minPos = GameObject.FindGameObjectWithTag("SliderMin"); if (touchPosition.x <= 5.87f && touchPosition.x > (minPos.transform.position.x + 0.2f)) { var timeSpan = MAX_TIME_HARD - MIN_TIME_HARD; var fullSpaceBetween = 9.991f; var maxSliderNormalized = (touchPosition.x + 4.121f) / fullSpaceBetween; MAX_TIME = MIN_TIME_HARD + maxSliderNormalized * timeSpan; max.transform.position = sliderPosition; } } } else if (RealTime) { if (!separateMouse || (separateMouse && touch.Tags.HasTag("Touch"))) { var newFtlTouch = new ftlTouch(); newFtlTouch.EventTime = Time.realtimeSinceStartup -START_TIME; newFtlTouch.iTouch = touch; newFtlTouch.SetDictionary = ftlTouches; if (ftlTouches.ContainsKey (touch.Id - 1)) { var lastFtlTouch = ftlTouches[touch.Id - 1][ftlTouches[touch.Id - 1].Count - 1]; if (lastFtlTouch.iTouch.Position.x == touch.Position.x) { if (lastFtlTouch.iTouch.Position.y < touch.Position.y && lastFtlTouch.iTouch.Position.y < 50f) lastFtlTouch.Discard = true; else if (touch.Position.y < lastFtlTouch.iTouch.Position.y && newFtlTouch.iTouch.Position.y < 50f) newFtlTouch.Discard = true; } } newFtlTouch.CamObject = gameObject; newFtlTouch.Add (BezelTV); } } } }
private void OnTouchesEnded(object sender, TouchEventArgs e) { if (!enabled) return; foreach (var touch in e.Touches) { if (analysisTouches.ContainsKey(touch.Id)) { Destroy (analysisTouches[touch.Id].TouchObject); analysisTouches.Remove(touch.Id); } if (touch.Hit != null) { if (touch.Hit.Transform.tag.Contains("Slider")) { SliderSound.volume = 0; SliderSound.Stop (); } } if (ftlTouches.ContainsKey(touch.Id) && RealTime) { var newFtlTouch = new ftlTouch(); newFtlTouch.EventTime = CURRENT_TIME; newFtlTouch.iTouch = touch; newFtlTouch.SetDictionary = ftlTouches; newFtlTouch.CamObject = gameObject; newFtlTouch.Add (BezelTV); } } }
private void OnTouchesBegan(object sender, TouchEventArgs e) { if (!enabled) return; foreach (var touch in e.Touches) { if (!RealTime && (touch.Hit == null || (touch.Hit != null && touch.Hit.Transform.tag == "Line")))// && (!separateMouse) || (separateMouse && touch.Tags.HasTag("Mouse"))) { var newAnalysisTouch = new AnalysisTouch(); newAnalysisTouch.iTouch = touch; newAnalysisTouch.SetDictionary = analysisTouches; var position = Camera.main.ScreenToWorldPoint (touch.Position); position.z = 0; newAnalysisTouch.TouchObject = Instantiate (analysisTouchObject, position, Quaternion.identity) as GameObject; newAnalysisTouch.TouchObject.name = "TouchObject"; newAnalysisTouch.Add (); } else if (touch.Hit != null)// && (!separateMouse || (separateMouse && touch.Tags.HasTag("Mouse")))) { if (touch.Hit.Transform.tag == "SliderMin") { if (GameObject.Find ("Save")) { GameObject.Find ("Save").GetComponent<ButtonSliders>().SlideIn(); } touch.Hit.Transform.name = "Min_" + touch.Id.ToString(); var touchPosition = Camera.main.ScreenToWorldPoint (touch.Position); var sliderPosition = touch.Hit.Transform.transform.position; sliderPosition.x = touchPosition.x; if (touchPosition.x >= -4.121f) // Should be -4.3187 ?? { var timeSpan = MAX_TIME_HARD - MIN_TIME_HARD; var fullSpaceBetween = 9.991f; var minSliderNormalized = (touchPosition.x + 4.121f) / fullSpaceBetween; MIN_TIME = MIN_TIME_HARD + minSliderNormalized * timeSpan; touch.Hit.Transform.transform.position = sliderPosition; } } else if (touch.Hit.Transform.tag == "SliderMax") { if (GameObject.Find ("Save")) GameObject.Find ("Save").GetComponent<ButtonSliders>().SlideIn(); touch.Hit.Transform.name = "Max_" + touch.Id.ToString(); var touchPosition = Camera.main.ScreenToWorldPoint (touch.Position); var sliderPosition = touch.Hit.Transform.transform.position; sliderPosition.x = touchPosition.x; if (touchPosition.x <= 4.121f) { var timeSpan = MAX_TIME_HARD - MIN_TIME_HARD; var fullSpaceBetween = 9.991f; var maxSliderNormalized = (touchPosition.x + 4.121f) / fullSpaceBetween; MAX_TIME = MIN_TIME_HARD + maxSliderNormalized * timeSpan; touch.Hit.Transform.transform.position = sliderPosition; } } else if (touch.Hit.Transform.tag == "ReadoutButton") { touch.Hit.Transform.GetComponent<ReadoutButton>().DestroyReadout(); var gpId = touch.Hit.Transform.GetComponent<ReadoutButton>().SetDataDisplay.GraphPointId; graphPoints.Remove(gpId); Destroy(touch.Hit.Transform.gameObject); } } else if (RealTime) { var clip = firstTouchSound.clip; firstTouchSound.PlayOneShot(clip); USER_MESSAGE = "Experiment Mode"; USER_WARNING = ""; if (ftlTouches.Count == 0) { START_TIME = Time.realtimeSinceStartup; CURRENT_TIME = 0; MIN_TIME_HARD = CURRENT_TIME; MIN_TIME = MIN_TIME_HARD; } if (!separateMouse || (separateMouse && touch.Tags.HasTag("Touch"))) { if (ftlTouches.Count == 0) { GameObject.Find ("Save").GetComponent<ButtonSliders>().SlideIn(); GameObject.Find ("Clear").GetComponent<ButtonSliders>().SlideIn(); GameObject.Find ("Analysis").GetComponent<SpriteRenderer> ().color = ButtonNormal; } var newFtlTouch = new ftlTouch(); newFtlTouch.EventTime = CURRENT_TIME; newFtlTouch.iTouch = touch; newFtlTouch.SetDictionary = ftlTouches; if (ftlTouches.ContainsKey (touch.Id - 1)) { var lastFtlTouch = ftlTouches[touch.Id - 1][ftlTouches[touch.Id - 1].Count - 1]; if (lastFtlTouch.iTouch.Position.x == touch.Position.x) { if (lastFtlTouch.iTouch.Position.y < touch.Position.y && lastFtlTouch.iTouch.Position.y < 50f) lastFtlTouch.Discard = true; else if (touch.Position.y < lastFtlTouch.iTouch.Position.y && newFtlTouch.iTouch.Position.y < 50f) newFtlTouch.Discard = true; } } newFtlTouch.CamObject = gameObject; newFtlTouch.Add (BezelTV); } } } }