void OnTriggerStay(Collider info) { if (info.tag == "Player" && Input.GetMouseButtonDown(0) && !cam.GetComponent <takePicture>().cameraMode&& cam.GetComponent <takePicture>().invNum == 6) { if (info.CompareTag("Player")) { crossOver.MigrateInfo(info); fade.FadeOut(); } } }
void Update() { //begin dialog if (isTalking) { EnableTextBox(); theText.text = textLines [currentLine]; if (Input.GetMouseButtonDown(0)) { currentLine++; } if (currentLine == endAtLine) { DisableTextBox(); isTalking = false; } ChangeAnim(); } if (playerTalking) { anim.SetBool("isTalking", true); } else { anim.SetBool("isTalking", false); } //start Game if (!isTalking) { if (!fade.fadeOut) { fade.FadeOut(); } } }