void Start() { if (explspwn == null) { explspwn = GameObject.FindGameObjectWithTag("EXPLSPWN").GetComponent<explodingBlockSpawn>(); } }
Transform[] blockSpawnPoint; //spawnpoint array #endregion Fields #region Methods //public accessible void that starts spawning public static void Spawn(explodingBlockSpawn spawn) { explspwn.StartCoroutine(explspwn.StartSpawn()); }