Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     if (cheat)
     {
         speed        = 100;
         healthPhase1 = 1;
         healthPhase2 = 1;
         healthPhase3 = 1;
     }
     waitShootPhase3Count      = 0;
     shieldColor               = shield.GetComponent <SpriteRenderer>().color;
     explosionAnimator         = explosion.GetComponent <Animator>();
     explosionAnimator.enabled = false;
     explosion.GetComponent <SpriteRenderer>().enabled = false;
     //gameManager = GameObject.FindGameObjectWithTag("gameManager").GetComponent<gameManager>();
     slider.maxValue = healthPhase1 + healthPhase2 + healthPhase3;
     powerUpPoped    = false;
     bulletFactory   = GameObject.FindGameObjectWithTag("BulletFactory").GetComponent <bulletFactory>();
     ennemyFactory   = GameObject.FindGameObjectWithTag("EnnemyFactory").GetComponent <ennemyFactory>();
 }