Esempio n. 1
0
 public GameObject GetVisualPrefab(e_VisualType visualType)
 {
     for (int i = 0; i < visualData.Count; i++)
     {
         if (visualData[i].visualType == visualType)
         {
             return(visualData[i].prefab);
         }
     }
     return(null);
 }
Esempio n. 2
0
        /// <summary>
        /// Switch visual is called to switch the type of visual
        /// </summary>
        /// <param name="visualType"></param>
        public void SwitchVisual(e_VisualType visualType)
        {
            GameObject newPrefab = gameSettings.GetVisualPrefab(visualType);

            controllerGrid.SwitchPrefab(newPrefab);
        }