Esempio n. 1
0
 public override void HandleAnimationEvents(eWeaponEvents weaponEvent)
 {
     base.HandleAnimationEvents(weaponEvent);
     if (weaponEvent == eWeaponEvents.Akimbo_Pistol_SpinMoveEnd)
     {
         _Player.StopCoroutine(_SpinMoveRoutine);
     }
 }
Esempio n. 2
0
 public override void HandleAnimationEvents(eWeaponEvents weaponEvent)
 {
     base.HandleAnimationEvents(weaponEvent);
 }