Esempio n. 1
0
    public static bool Toggle(bool theValue, string theText, Texture2D theImage, eStyleToggl theToggleStyle, params GUILayoutOption[] theLayout)
    {
        Init();
        GUIContent aGuiContent = null;

        if(theImage != null)
        {
            aGuiContent = new GUIContent(theText, theImage);
        }
        else
        {
            aGuiContent = new GUIContent(theText);
        }
        bool aNewValue = false;
        if(itsSkinIndex == -1)
        {
            aNewValue = GUILayout.Toggle(theValue, aGuiContent, theLayout);
        }
        else
        {
            aNewValue = GUILayout.Toggle(theValue, aGuiContent, GetStyleToggl(theToggleStyle), theLayout);
        }
        if (aNewValue != theValue)
        {
            PlaySound(theToggleStyle.ToString());
        }
        return aNewValue;
    }
Esempio n. 2
0
 /// <summary>
 /// Set click sound for toggles
 /// </summary>
 /// <param name="theTogglStyle"></param>
 /// <param name="theAudioClip"></param>
 public static void SetSoundForToggle(eStyleToggl theTogglStyle, AudioClip theAudioClip)
 {
     SetSound(theTogglStyle.ToString(),theAudioClip);
 }
Esempio n. 3
0
 /// <summary>
 /// Use this method to draw a toggle button
 /// </summary>
 /// <remarks>
 /// Use this method to draw a toggle button. to check if the state of the button has changed check the return value of this method.
 /// </remarks>
 /// <param name="theValue">the current state of the toggle button</param>
 /// <param name="theImage">the image of the toggle button</param>
 /// <param name="theToggleStyle">the style of the toggle button</param>
 /// <param name="theLayout">GUILayout options</param>
 /// <returns>returns true if the close toggle button was clicked</returns>
 public static bool Toggle(bool theValue, Texture2D theImage, eStyleToggl theToggleStyle, params GUILayoutOption[] theLayout)
 {
     Init();
     bool aNewValue = false;
     if(itsSkinIndex == -1)
     {
         aNewValue = GUILayout.Toggle(theValue, theImage, theLayout);
     }
     else
     {
         aNewValue = GUILayout.Toggle(theValue, theImage, GetStyleToggl(theToggleStyle), theLayout);
     }
     if (aNewValue != theValue)
     {
         PlaySound(theToggleStyle.ToString());
     }
     return aNewValue;
 }
Esempio n. 4
0
    /// <summary>
    /// returns the guistyle for the requested toggle type
    /// </summary>
    /// <param name="theTogglStyle">the type of requested toggle style</param>
    /// <returns>returns the requested toggle style. Returns the default toggle style if no custom style was found.</returns>
    public static GUIStyle GetStyleToggl(eStyleToggl theTogglStyle)
    {
        if(itsSkinIndex == -1)
            return GUI.skin.toggle;
        Init();
        if(theTogglStyle == eStyleToggl.eTogglStreched && itsStyleToggleStreched[itsSkinIndex] != null)
        {
            return itsStyleToggleStreched[itsSkinIndex];
        }
        else if(theTogglStyle == eStyleToggl.eTogglCompact && itsStyleToggleCompact[itsSkinIndex] != null)
        {
            return itsStyleToggleCompact[itsSkinIndex];
        }
        else if(theTogglStyle == eStyleToggl.eTogglSuperCompact && itsStyleToggleSuperCompact[itsSkinIndex] != null)
        {
            return itsStyleToggleSuperCompact[itsSkinIndex];
        }
        else if(theTogglStyle == eStyleToggl.eTogglRadioStreched && itsStyleToggleRadioStreched[itsSkinIndex] != null)
        {
            return itsStyleToggleRadioStreched[itsSkinIndex];
        }
        else if(theTogglStyle == eStyleToggl.eTogglRadioCompact && itsStyleToggleRadioCompact[itsSkinIndex] != null)
        {
            return itsStyleToggleRadioCompact[itsSkinIndex];
        }
        else if(theTogglStyle == eStyleToggl.eTogglRadioSuperCompact && itsStyleToggleRadioSuperCompact[itsSkinIndex] != null)
        {
            return itsStyleToggleRadioSuperCompact[itsSkinIndex];
        }
        else if(theTogglStyle == eStyleToggl.eTogglSwitch && itsStyleToggleSwitch[itsSkinIndex] != null)
        {
            return itsStyleToggleSwitch[itsSkinIndex];
        }
        else if(theTogglStyle == eStyleToggl.eTogglBoolean && itsStyleToggleBoolean[itsSkinIndex] != null)
        {
            return itsStyleToggleBoolean[itsSkinIndex];
        }
        else if(theTogglStyle == eStyleToggl.eTogglArrow && itsStyleToggleArrow[itsSkinIndex] != null)
        {
            return itsStyleToggleArrow[itsSkinIndex];
        }
        else if(theTogglStyle == eStyleToggl.eTogglButton && itsStyleToggleButton[itsSkinIndex] != null)
        {
            return itsStyleToggleButton[itsSkinIndex];
        }

        if(itsStyleToggle[itsSkinIndex] != null)
        {
            return itsStyleToggle[itsSkinIndex];
        }
        else
        {
            return GUI.skin.toggle;
        }
    }