Esempio n. 1
0
    int GetStaticMarkLayerByType(eStaticMarkType markType)
    {
        switch (markType)
        {
        case eStaticMarkType.NPC:
            return(1);

        default:
            return(0);
        }
    }
Esempio n. 2
0
    public void SetStaticPoint(Vector3 worldPos, eStaticMarkType markType)
    {
        if (!valid)
        {
            return;
        }
        GameObject go = CreateStaticMark();

        OperateNewStaticMark(go);
        SetStaticMarkLayer(go, GetStaticMarkLayerByType(markType));
        go.transform.localPosition = TransformStaticPoint(worldPos);
    }