public void DestoryResource(eResourceType eType, string name) { IResource resource = FindResource(eType, name); GetDicResource(eType).Remove(resource.GetHashCode()); resource.Release(); }
public void UnLoadResource(eResourceType eType, string name) { IResource resource = FindResource(eType, name); GetDicResource(eType).Remove(resource.GetHashCode()); resource.UnLoad(true); }
public IEnumerator CreateResourceAsync(eResourceType resourceType, string resourceName, ePath pathType, System.Action <IResource> action) { if (string.IsNullOrEmpty(resourceName) == true) { action(null); yield break; } bool isAssetBundle = false; string resourcePath = StringUtil.Format("{0}/{1}", m_pathManager.GetPath(pathType), resourceName); UnityEngine.Object resourceData = null; ResourceRequest request = Resources.LoadAsync(resourcePath); yield return(request); resourceData = request.asset; if (resourceData == null) { LogError("resource is null: " + resourceType.ToString() + ", " + pathType.ToString() + ", " + resourceName); action(null); yield break; } action(CreateResource(resourceType, resourceName, resourcePath, resourceData, isAssetBundle)); }
public ResourceChangedEventArgs(eResourceType type, int id, byte?panelId, Task task) { this.Handled = false; this.ResourceType = type; this.Id = id; this.PanelId = panelId; }
public IResource FindResource(eResourceType eType, string name) { Dictionary <int, IResource> dicresource = GetDicResource(eType); int hashcode = name.GetHashCode(); if (dicresource.ContainsKey(hashcode)) { return(dicresource[hashcode]); } return(null); }
public SoundResource CreateSFXResource(string name, eResourceType resourceType, ePath ePath) { IResource res = null; res = FindResource(resourceType, name); if (res != null) { return((SoundResource)res); } return((SoundResource)CreateResource(resourceType, name, ePath)); }
private IResource CreateResource(eResourceType eType, string name, string assetpath, Object objresource, bool isAssetBundle) { IResource resource = null; switch (eType) { //case E_ResourceType.Actor: case eResourceType.UI: case eResourceType.Prefab: resource = new PrefabResource(objresource, eType, isAssetBundle); break; // case E_ResourceType.UnitySprite: // resource = new SpriteResource(objresource); // break; case eResourceType.Script: resource = new ScriptResource(objresource, isAssetBundle); break; case eResourceType.SpriteAsset: SpritePackerAsset spritePackerAsset = (SpritePackerAsset)objresource; resource = new SpriteAssetResource(spritePackerAsset.AllSprites, isAssetBundle); break; case eResourceType.Scriptable: resource = new ScriptableResource(objresource, isAssetBundle); break; case eResourceType.Texture: resource = new TextureResouce(objresource, isAssetBundle); break; case eResourceType.Sound: resource = new SoundResource(objresource, isAssetBundle); break; } resource.InitLoad(name, assetpath); Dictionary <int, IResource> dicRes = GetDicResource(eType); if (dicRes.ContainsKey(resource.GetHashCode())) { // LogManager.GetInstance().LogDebug("CreateResource name error" + name); } else { dicRes.Add(resource.GetHashCode(), resource); } return(resource); }
void INovaAlertService.Release(eResourceType resourceType, int resourceId) { try { if (CheckConnection() == false) { throw new ServiceException(); } _realProxy.Release(resourceType, resourceId); } catch (Exception ex) { OnException(ex); } }
public eResourceType m_eResourceType; // 리소스 타입 #endregion #region Interface Functions public void CopyTo(SHResourcesTableInfo pData) { if (null == pData) { return; } m_strName = pData.m_strName; m_strFileName = pData.m_strFileName; m_strExtension = pData.m_strExtension; m_strSize = pData.m_strSize; //m_strLastWriteTime = pData.m_strLastWriteTime; m_strHash = pData.m_strHash; m_strPath = pData.m_strPath; m_eResourceType = pData.m_eResourceType; }
public static Color GetActivityColour(eResourceType resourceType, int activityTypeId) { switch (resourceType) { case eResourceType.Driver: return(GetDriverActivityColour((eDriverActivityType)activityTypeId)); case eResourceType.Vehicle: return(GetVehicleActivityColour((eVehicleActivityType)activityTypeId)); case eResourceType.Trailer: return(GetTrailerActivityColour((eTrailerActivityType)activityTypeId)); default: return(Color.Empty); } }
public static string GetResourceTypeToString(eResourceType eType) { switch (eType) { case eResourceType.Prefab: return(eResourceType.Prefab.ToString()); case eResourceType.Animation: return(eResourceType.Animation.ToString()); case eResourceType.Texture: return(eResourceType.Texture.ToString()); case eResourceType.Sound: return(eResourceType.Sound.ToString()); case eResourceType.Material: return(eResourceType.Material.ToString()); case eResourceType.Text: return(eResourceType.Text.ToString()); } return(string.Empty); }
public void UnLoadResource(eResourceType resourceType, bool isUnloadUnusedAssets) { for (int i = 0; i < (int)eResourceType.Max; i++) { if (resourceType == (eResourceType)i) { foreach (IResource resource in m_dicResource[i].Values) { resource.Release(); } m_dicResource[i].Clear(); } } if (isUnloadUnusedAssets) { Resources.UnloadUnusedAssets(); } }
public string GetUrl(string relativeFilePath, eResourceType resType = eResourceType.Auto) { string resPath = BaseUrl; // HttpRuntime.AppDomainAppVirtualPath; if (resType == eResourceType.Auto) { // determine based on extensions switch (System.IO.Path.GetExtension(relativeFilePath).ToLower()) { case ".js": resType = eResourceType.Javascript; break; case ".css": resType = eResourceType.CSS; break; case ".png": case ".jpg": case ".gif": resType = eResourceType.Image; break; default: resType = eResourceType.Other; break; } } // we now should have the appropriate time, translate to folder switch (resType) { case eResourceType.Javascript: resPath = resPath.TrimEnd('/') + "/js"; break; case eResourceType.CSS: resPath = resPath.TrimEnd('/') + "/css"; break; case eResourceType.Image: resPath = resPath.TrimEnd('/') + "/images"; break; //case eResourceType.Other: // if it's other leave it like it is // break; } // finally, return full relative path return resPath.TrimEnd('/') + "/" + relativeFilePath.TrimStart('/'); }
// 인터페이스 : 타입에 해당하는 리소스 정보 리스트 얻기 public List <SHResourcesTableInfo> GetResourceInfoByType(eResourceType eType) { if (false == IsLoadTable()) { LoadJson(m_strFileName); } var pList = new List <SHResourcesTableInfo>(); SHUtils.ForToDic(m_pData, (pKey, pValue) => { if (eType == pValue.m_eResourceType) { pList.Add(pValue); } }); return(pList); }
private IResource CreateResource(eResourceType eType, string path) { // 사운드는 넘어오는 name이 실제 파일 이름이 아니라 내부 이름이므로 변경 프로세스가 필요 // if (eType == E_ResourceType.Sound) // { // SoundInfo si; // if (DataManager.Instance.GetScriptData<SoundData>(E_GameScriptData.Sound).GetSoundInfo(name, out si)) // { // name = si.Filename; // } // } bool isAssetBundle = false; Object objresource = Resources.Load(path); if (objresource == null) { return(null); } return(CreateResource(eType, path, path, objresource, isAssetBundle)); }
protected void Page_Load(object sender, System.EventArgs e) { Orchestrator.WebUI.Security.Authorise.EnforceAuthorisation(eSystemPortion.GeneralUsage); m_resourceId = Convert.ToInt32(Request.QueryString["resourceId"]); m_resourceType = (eResourceType)Convert.ToInt32(Request.QueryString["resourceTypeId"]); string date = Request.QueryString["fromDateTime"]; m_startDate = new DateTime(Convert.ToInt32(date.Substring(4, 4)), Convert.ToInt32(date.Substring(2, 2)), Convert.ToInt32(date.Substring(0, 2)), Convert.ToInt32(date.Substring(8, 2)), Convert.ToInt32(date.Substring(10, 2)), 0); if (!IsPostBack) { switch (m_resourceType) { case eResourceType.Driver: Facade.IDriver facDriver = new Facade.Resource(); lblResource.Text = facDriver.GetDriverForResourceId(m_resourceId).Individual.FullName; break; case eResourceType.Vehicle: Facade.IVehicle facVehicle = new Facade.Resource(); lblResource.Text = facVehicle.GetForVehicleId(m_resourceId).RegNo; break; case eResourceType.Trailer: Facade.ITrailer facTrailer = new Facade.Resource(); lblResource.Text = facTrailer.GetForTrailerId(m_resourceId).TrailerRef; break; } Facade.IJob facJob = new Facade.Job(); m_dsFutureJobs = facJob.GetFutureJobs(m_resourceId, ((Entities.CustomPrincipal)Page.User).IdentityId); dgBasicJobs.DataSource = m_dsFutureJobs; dgBasicJobs.DataBind(); } }
public Resource(string fName, eResourceType rType, bool embedded = false) { Fields = new List <StructuredField>(); ResourceName = fName.ToUpper().Trim(); ResourceType = rType; IsEmbedded = embedded; // If we are a code page resource, see if we also exist in .NET if (ResourceType == eResourceType.CodePage) { // Compare the last four digits of our code page to .NET's existing list. int ourCodePage = 0; if (ResourceName.Length >= 4) { int.TryParse(ResourceName.Substring(ResourceName.Length - 4), out ourCodePage); } // If we have a match, we will use .NET's, since it's likely a custom file doesn't exist if (ourCodePage > 0) { IsNETCodePage = true; } } }
private Dictionary <int, IResource> GetDicResource(eResourceType eType) { return(m_dicResource[(int)eType]); }
private IResource MakeSpriteResource(eResourceType eType, ePath ePath, string name) { string path = StringUtil.Format("{0}/{1}", m_pathManager.GetPath(ePath), name); Sprite[] allresource = null; Object obj = null; Object autotile = null; SpritePackerAsset spritePackerAsset = null; if (ePath == Resource.ePath.MapAutoTile) { obj = Resources.Load(path); string autotilepath = m_pathManager.GetPath(ePath) + "AutoTile"; autotile = Resources.Load(autotilepath); if (obj is SpritePackerAsset) { spritePackerAsset = (SpritePackerAsset)obj; allresource = spritePackerAsset.AllSprites; } } if (ePath == Resource.ePath.UISprite) { obj = Resources.Load(path); } else if (ePath == Resource.ePath.MapAsset || ePath == Resource.ePath.MapAutoAsset || ePath == Resource.ePath.MapActorAsset) { obj = Resources.Load(path); if (obj is SpritePackerAsset) { spritePackerAsset = (SpritePackerAsset)obj; allresource = spritePackerAsset.AllSprites; } } else { allresource = Resources.LoadAll <Sprite>(path); } IResource resource = null; if (eType == eResourceType.SpriteAsset) { if (obj == null) { Debug.LogError("TileSprite MakeSpriteResource name error" + name); return(null); } resource = new SpritePackerResource(spritePackerAsset, spritePackerAsset.AllSprites, false); } else if (eType == eResourceType.Sprite) { if (obj == null) { Debug.LogError("UISprite MakeSpriteResource name error" + name); return(null); } resource = new SpriteResource(obj, false); } else { if (allresource == null) { Debug.LogError("SpriteResource name error" + name); return(null); } resource = new SpritePackerResource(spritePackerAsset, allresource, false); } string[] split = path.Split('/'); string resourcename = split[split.Length - 1]; resource.InitLoad(resourcename, path); Dictionary <int, IResource> dicRes = GetDicResource(eType); if (dicRes.ContainsKey(resource.GetHashCode())) { Debug.LogError("MakeSpriteResource name error" + name); } else { dicRes.Add(resource.GetHashCode(), resource); } return(resource); }
public Requirements(eResourceType resourceType, int numberOfUnits) : base(resourceType, numberOfUnits) { }
public GenericEntity(eResourceType type, int numberOfUnits) { this._type = type; this._numberOfUnits = numberOfUnits; }
public PrefabResource(Object obj, eResourceType resourceType, bool isAssetBundle) : base(obj, isAssetBundle) { m_resourceType = resourceType; }
public Resource(eResourceType resourceType, int numberOfUnits) : base(resourceType, numberOfUnits) { }