public RewardStageData(int id, int stage, List <LTShowItemData> awards, eReceiveState state) { this.Id = id; this.Stage = stage; this.Awards = awards; this.ReceiveState = state; }
public RewardStageData(int id, int stage, LTShowItemData award, eReceiveState state = eReceiveState.cannot) { this.Id = id; this.Stage = stage; this.Awards = new List <LTShowItemData>(); this.Awards.Add(award); this.ReceiveState = state; }
public bool UpdateChest() { int currAchievement = 0; DataLookupsCache.Instance.SearchIntByID("user_prize_data.taskacm.curr", out currAchievement); List <Hotfix_LT.Data.TimeLimitActivityStageTemplate> stages = Hotfix_LT.Data.EventTemplateManager.Instance.GetTimeLimitActivityStages(ActivityId); int stageCount = stages.Count; LTHotfixManager.GetManager <TaskManager>().CurrentIndex = GetCurrentStageIndex(); if (LTHotfixManager.GetManager <TaskManager>().CurrentIndex <= -1 || LTHotfixManager.GetManager <TaskManager>().CurrentIndex >= stageCount) { EB.Debug.LogError("CurrentIndex <= -1 || CurrentIndex >= stageCount"); return(false); } var currentStageData = stages[LTHotfixManager.GetManager <TaskManager>().CurrentIndex]; int maxAchievement = currentStageData.stage; List <LTShowItemData> itemDatas = new List <LTShowItemData>(); for (int j = 0; j < currentStageData.reward_items.Count; ++j) { var reward = currentStageData.reward_items[j]; string id = reward.id.ToString(); int count = reward.quantity; string type = reward.type; LTShowItemData itemData = new LTShowItemData(id, count, type, false); itemDatas.Add(itemData); } bool received; DataLookupsCache.Instance.SearchDataByID <bool>("user_prize_data.taskacm_reward." + currentStageData.id, out received); eReceiveState state = eReceiveState.cannot; if (currAchievement >= currentStageData.stage) { if (received) { state = eReceiveState.have; } else { state = eReceiveState.can; } } m_Chest.SetUI(new RewardStageData(currentStageData.id, currentStageData.stage, itemDatas, state)); LTUIUtil.SetText(m_ProgressLabel, string.Format("{0}/{1}", currAchievement, maxAchievement)); m_AchievementProgressBar.value = currAchievement / (float)maxAchievement; m_ChestRoot.SetActive(true); return(true); }
void InitItems() { if (curIdc == LTWelfareModel.Instance.ComeBackLoginDayCount) { return; } curIdc = LTWelfareModel.Instance.ComeBackLoginDayCount; DayLabel.text = string.Format(EB.Localizer.GetString("ID_WELFARE_QIRI_LEIJI"), curIdc); List <Hotfix_LT.Data.TimeLimitActivityStageTemplate> stages = Hotfix_LT.Data.EventTemplateManager.Instance.GetTimeLimitActivityStages(LTWelfareModel.ComeBackActivityID); for (int i = 0; i < Items.Count; ++i) { Hotfix_LT.Data.TimeLimitActivityStageTemplate data = FindStageTpl(stages, i + 1); List <LTShowItemData> itemDatas = new List <LTShowItemData>(); eReceiveState state = eReceiveState.cannot; if (data != null && data.reward_items != null) { for (int j = 0; j < data.reward_items.Count; j++) { string id = data.reward_items[j].id.ToString(); int count = data.reward_items[j].quantity; string type = data.reward_items[j].type; itemDatas.Add(new LTShowItemData(id, count, type, false)); } if (i + 1 <= curIdc) { if (GetReceiveState(i + 1)) { state = eReceiveState.have; } else { state = eReceiveState.can; } } else { state = eReceiveState.cannot; } } Items[i].SetUI(new RewardStageData(data.id, i + 1, itemDatas, state), LTWelfareSevenDayAwardItem.ItemType.ComeBack); } }
public void UpdateChest(int currLiveness) { List <Hotfix_LT.Data.TimeLimitActivityStageTemplate> stages = LTLegionWarManager.Instance.GetQualityRewardList(); int maxLiveness = LTLegionWarManager.Instance.MaxScore; for (int i = 0; i < stages.Count; ++i) { var stage = stages[i]; List <LTShowItemData> itemDatas = new List <LTShowItemData>(); for (int j = 0; j < stage.reward_items.Count; ++j) { var reward = stage.reward_items[j]; string id = reward.id.ToString(); int count = reward.quantity; string type = reward.type; LTShowItemData itemData = new LTShowItemData(id, count, type, false); itemDatas.Add(itemData); } bool received = false; received = LTLegionWarManager.Instance.QualifyEnemyList.awarScoreReward.Contains(stage.stage.ToString()); eReceiveState rs = eReceiveState.cannot; if (currLiveness >= stage.stage) { if (received) { rs = eReceiveState.have; } else { rs = eReceiveState.can; } } if (m_Chests[i] != null) { m_Chests[i].SetUI(new RewardStageData(stage.id, stage.stage, itemDatas, rs)); } float x = length * ((float)stage.stage / (float)maxLiveness) + leftPos; m_Chests[i].Open.transform.parent.transform.localPosition = new Vector3(x, m_Chests[i].Open.transform.parent.transform.localPosition.y, 0); } m_CurrLivenessLabel.text = m_CurrLivenessLabel.transform.GetChild(0).GetComponent <UILabel>().text = currLiveness.ToString(); m_LivenessProgressBar.value = currLiveness / (float)maxLiveness; }
private void UpdateReceiveState(eReceiveState state) { switch (state) { case eReceiveState.cannot: FxObj.CustomSetActive(false); hasReceiveObj.CustomSetActive(false); Btn.gameObject.CustomSetActive(false); break; case eReceiveState.can: FxObj.CustomSetActive(true); hasReceiveObj.CustomSetActive(false); Btn.gameObject.CustomSetActive(true); break; case eReceiveState.have: FxObj.CustomSetActive(false); hasReceiveObj.CustomSetActive(true); Btn.gameObject.CustomSetActive(false); break; } }
public void UpdateReceiveState(eReceiveState state, bool isResignin = false) { switch (state) { case eReceiveState.cannot: FxObj.CustomSetActive(false); hasReceiveObj.CustomSetActive(false); Btn.gameObject.CustomSetActive(false); break; case eReceiveState.can: if (isResignin) { TipObj.CustomSetActive(true); FxObj.CustomSetActive(false); } else { TipObj.CustomSetActive(LTWelfareDataManager.Instance.SignInData.IsSigned); FxObj.CustomSetActive(true); FxObj.GetComponent <ParticleSystemUIComponent>().Play(); FxObj.GetComponent <EffectClip>().Init(); } hasReceiveObj.CustomSetActive(false); Btn.gameObject.CustomSetActive(true); break; case eReceiveState.have: TipObj.CustomSetActive(false); FxObj.CustomSetActive(false); hasReceiveObj.CustomSetActive(true); Btn.gameObject.CustomSetActive(false); BgSprite.spriteName = "Welfare_Qiandao_Di3"; break; } }
public override void SetData(object netData) { base.SetData(netData); // Items = new List <LTWelfareSevenDayAwardItem>(); DynamicMonoILR[] items = mDMono.transform.Find("GiftGrid").GetComponentsInChildren <DynamicMonoILR>(); for (int i = 0; i < items.Length; i++) { LTWelfareSevenDayAwardItem temp = items[i]._ilrObject as LTWelfareSevenDayAwardItem; if (temp != null) { Items.Add(temp); temp.mDMono.gameObject.SetActive(false); } } // int ActivityId = EB.Dot.Integer("activity_id", netData, 0); // Hashtable activityData; DataLookupsCache.Instance.SearchDataByID("tl_acs." + ActivityId, out activityData); int LoginDayCount = EB.Dot.Integer("total", activityData, 0); //获取相应连续几日活动的配置数据 List <Hotfix_LT.Data.TimeLimitActivityStageTemplate> stages = Hotfix_LT.Data.EventTemplateManager.Instance.GetTimeLimitActivityStages(ActivityId); for (int i = 0; i < Items.Count; ++i) { if (stages.Count > i) { Hotfix_LT.Data.TimeLimitActivityStageTemplate data = FindStageTpl(stages, i + 1); List <LTShowItemData> itemDatas = new List <LTShowItemData>(); eReceiveState state = eReceiveState.cannot; if (data != null && data.reward_items != null) { for (int j = 0; j < data.reward_items.Count; j++) { string id = data.reward_items[j].id.ToString(); int count = data.reward_items[j].quantity; string type = data.reward_items[j].type; itemDatas.Add(new LTShowItemData(id, count, type, false)); } if (i + 1 <= LoginDayCount) { if (GetReceiveState(stages[i].id, activityData)) { state = eReceiveState.have; } else { state = eReceiveState.can; } } else { state = eReceiveState.cannot; } } Items[i].SetUI(new RewardStageData(stages[i].id, stages[i].activity_id, stages[i].stage, itemDatas, state), LTWelfareSevenDayAwardItem.ItemType.Activity); Items[i].mDMono.gameObject.SetActive(true); } } //GiftGrid.Reposition(); SetItemsPos(stages.Count); }
public void UpdateReceiveState(eReceiveState rs) { StageData.ReceiveState = rs; switch (this.StageData.ReceiveState) { case eReceiveState.cannot: { UnOpen.CustomSetActive(true); Open.CustomSetActive(false); Light.CustomSetActive(false); TweenPosition tp = UnOpen.GetComponent <TweenPosition>(); if (tp != null) { UnOpen.transform.localPosition = OriginPos; } UnOpen.transform.localScale = Vector3.one; UITweener[] tws = UnOpen.GetComponents <UITweener>(); for (int i = 0; i < tws.Length; i++) { tws[i].enabled = false; } } break; case eReceiveState.have: { UnOpen.CustomSetActive(true); Open.CustomSetActive(true); Light.CustomSetActive(false); TweenPosition tp = UnOpen.GetComponent <TweenPosition>(); if (tp != null) { UnOpen.transform.localPosition = OriginPos; } UnOpen.transform.localScale = Vector3.one; UITweener[] tws = UnOpen.GetComponents <UITweener>(); for (int i = 0; i < tws.Length; i++) { tws[i].enabled = false; } } break; case eReceiveState.can: { UnOpen.CustomSetActive(true); Open.CustomSetActive(false); Light.CustomSetActive(true); TweenPosition tp = UnOpen.GetComponent <TweenPosition>(); if (tp != null) { tp.from.y = OriginPos.y; tp.to.y = tp.from.y + 21; } UITweener[] tws = UnOpen.GetComponents <UITweener>(); for (int i = 0; i < tws.Length; i++) { tws[i].ResetToBeginning(); tws[i].PlayForward(); } } break; } }
public void UpdateChest() { int currLiveness = 0; string key = mTaskType == eTaskType.Normal?"user_prize_data.taskliveness.curr":"user_prize_data.taskweekliveness.curr"; DataLookupsCache.Instance.SearchIntByID(key, out currLiveness); List <Hotfix_LT.Data.TimeLimitActivityStageTemplate> stages = Hotfix_LT.Data.EventTemplateManager.Instance.GetTimeLimitActivityStages(ActivityId); int maxLiveness = stages[stages.Count - 1].stage; for (int i = 0; i < stages.Count; ++i) { var stage = stages[i]; List <LTShowItemData> itemDatas = new List <LTShowItemData>(); for (int j = 0; j < stage.reward_items.Count; ++j) { var reward = stage.reward_items[j]; string id = reward.id.ToString(); if (id.Equals("xp") && BalanceResourceUtil.GetUserLevel() >= Hotfix_LT.Data.CharacterTemplateManager.Instance.GetMaxPlayerLevel()) { id = "poten-gold"; } int count = reward.quantity; string type = reward.type; LTShowItemData itemData = new LTShowItemData(id, count, type, false); itemDatas.Add(itemData); } bool received; key = mTaskType == eTaskType.Normal?"user_prize_data.taskliveness_reward.":"user_prize_data.taskliveness_week_reward."; DataLookupsCache.Instance.SearchDataByID <bool>(key + stage.id, out received); eReceiveState rs = eReceiveState.cannot; if (currLiveness >= stage.stage) { if (received) { rs = eReceiveState.have; } else { rs = eReceiveState.can; } } if (m_Chests[i] != null) { m_Chests[i].SetUI(new RewardStageData(stage.id, stage.stage, itemDatas, rs)); } } float chestY = m_Chests[0].Open.transform.parent.transform.position.y; for (int chestIndex = 0; chestIndex < stages.Count; ++chestIndex) { float x = m_ProgressBarLeftPos.position.x + (m_ProgressBarRightPos.position.x - m_ProgressBarLeftPos.position.x) * (float)m_Chests[chestIndex].StageData.Stage / m_Chests[stages.Count - 1].StageData.Stage; m_Chests[chestIndex].Open.transform.parent.transform.position = new Vector3(x, chestY, 0); } LTUIUtil.SetText(m_CurrLivenessLabel, currLiveness.ToString()); m_LivenessProgressBar.value = currLiveness / (float)maxLiveness; //weekReward UpdateWeekReward(); m_ChestRoot.CustomSetActive(true); }