public GameManager(string i_Player1Name, string i_Player2Name, int i_BoardSize, eOpponent i_Opponent) { r_BoardSize = i_BoardSize; r_Player1Name = i_Player1Name; r_Player2Name = i_Player2Name; r_Opponent = i_Opponent; }
private void checkBoxPlayer2_Click(object sender, EventArgs e) { if (m_CheckBoxPlayer2.Checked) { m_TextBoxPlayer2Name.Enabled = true; m_TextBoxPlayer2Name.Text = string.Empty; m_Opponent = eOpponent.Human; } else { m_TextBoxPlayer2Name.Enabled = false; m_TextBoxPlayer2Name.Text = "[Computer]"; m_Opponent = eOpponent.Computer; } }