Esempio n. 1
0
    public int PlayEffect(eEffectSound _soundEffect)
    {
        int index = audioIndex;

        SetEffect(_soundEffect, effectList[( int )_soundEffect].volume, false);
        return(index);
    }
Esempio n. 2
0
 private void SetEffect(eEffectSound _soundEffect, float _volume, bool _loop)
 {
     effectAudio[audioIndex].Stop();
     effectAudio[audioIndex].clip   = effectList[( int )_soundEffect].clip;
     effectAudio[audioIndex].volume = _volume;
     effectAudio[audioIndex].loop   = _loop;
     effectAudio[audioIndex].Play();
     audioIndex = (audioIndex + 1) % effectAudio.Count;
 }