// Commands handling private void ExecuteCommandStartBuild(string[] tokens, Int64 eventLocalTimeMS) { int logVersion = int.Parse(tokens[CommandArgumentIndex.START_BUILD_LOG_VERSION]); if (logVersion == FASTBuildMonitorControl.LOG_VERSION) { int targetPID = int.Parse(tokens[CommandArgumentIndex.START_BUILD_PID]); // remember our valid targetPID _targetPID = targetPID; // determine if we are in a live session (target PID is running when we receive a start build command) _isLiveSession = IsTargetProcessRunning(_targetPID); _systemPerformanceGraphs.OpenSession(_isLiveSession, _targetPID); // Record the start time _buildStartTimeMS = eventLocalTimeMS; _buildRunningState = eBuildRunningState.Running; // start the gif "building" animation StatusBarRunningGif.StartAnimation(); ToolTip newToolTip = new ToolTip(); StatusBarRunningGif.ToolTip = newToolTip; newToolTip.Content = "Build in Progress..."; } }
private void ExecuteCommandStopBuild(string[] tokens, Int64 eventLocalTimeMS) { Int64 timeStamp = (eventLocalTimeMS - _buildStartTimeMS); if (_bPreparingBuildsteps) { _localHost.OnCompleteEvent(timeStamp, _cPrepareBuildStepsText, BuildEventState.SUCCEEDED_COMPLETED, ""); } // Stop all the active events currently running foreach (DictionaryEntry entry in _hosts) { BuildHost host = entry.Value as BuildHost; foreach (CPUCore core in host._cores) { core.UnScheduleEvent(timeStamp, _cPrepareBuildStepsText, BuildEventState.TIMEOUT, "", true); } } _bPreparingBuildsteps = false; _buildRunningState = eBuildRunningState.Ready; StatusBarRunningGif.StopAnimation(); StatusBarRunningGif.ToolTip = null; UpdateBuildProgress(100.0f); if (_isLiveSession) { _systemPerformanceGraphs.CloseSession(); _isLiveSession = false; } }
// Commands handling private void ExecuteCommandStartBuild(string[] tokens, Int64 eventLocalTimeMS) { int targetPID = int.Parse(tokens[CommandArgumentIndex.START_BUILD_PID]); // remember our valid targetPID _targetPID = targetPID; // Record the start time _buildStartTimeMS = eventLocalTimeMS; _buildRunningState = eBuildRunningState.Running; // start the gif "building" animation StatusBarRunningGif.StartAnimation(); ToolTip newToolTip = new ToolTip(); StatusBarRunningGif.ToolTip = newToolTip; newToolTip.Content = "Build in Progress..."; }