public frmCfgBezier(int seq, bool indvel) { InitializeComponent(); Forms.frmSC.ZZZSetPCKBEvs(this); //P.Forms.Add(this); Seq = seq; indVel = indvel; HitRadiusSquared = HitRadius * HitRadius; //HitDiameter = 2 * HitRadius; dRefresh = new delegRefresh(pic.Refresh); SetPoints(); }
//private readonly int BeatWidth = 4; //bullseye public frmTonnetz(Form frm) { InitializeComponent(); //HalfSpaceSquared = HalfSpace * HalfSpace; Diameter = HalfSpace; Radius = Diameter / 2; RadiusSquared = Radius * Radius; CirclePen = new Pen(Color.Black, CirclePenWidth); dRefresh = new delegRefresh(picPC.Refresh); PlayBrush = new SolidBrush(PlayColor); lblNewChord.ForeColor = PlayColor; lblNewChordLit.ForeColor = PlayColor; //Show(frm); Show(); }