internal override bool setSpecialPropertyFromJSON(string property, JObject json, core core) { result rm; if (property == "result") { if (json.Kind == JObjectKind.Array) { SimpleJSONImportableList list = new SimpleJSONImportableList(typeof(ResultModel)); foreach(JObject jrow in json.ArrayValue) { rm = getResultFromJObject(jrow, core); list.Add(rm); } result = list; } else { result = getResultFromJObject(json, core); } return true; } return base.setSpecialPropertyFromJSON(property, json, core); }
private objects.result getResultFromJObject(JObject json, core core) { objects.result _result = new objects.result(); _result.setPropertiesFromSimpleJSON(json, core); ResultModel _data = null; if (json.Kind != JObjectKind.Object) { _data = new ResultModel(); _data.error.message = "Unexpected result format."; } else if (!json.ObjectValue.ContainsKey("component")) { _data = new ResultModel(); _data.error.message = "Missing required component name."; } else { _data = ResultModel.getByComponentName(json.ObjectValue["component"].StringValue); if (json.ObjectValue.ContainsKey("data")) { _data.setPropertiesFromSimpleJSON(json.ObjectValue["data"], core); } } _result.data = _data; return _result; }
public void nextTurn() { GameObject mouseMGR = GameObject.Find("MouseManager"); mouseMGR.GetComponent <mouseManager>().turnOffEnergy(); GameObject mainCanvas = GameObject.FindGameObjectWithTag("mainCanvas"); Transform turnDisplayer = mainCanvas.transform.Find("turnPanel/turnText"); Text turnText = turnDisplayer.GetComponent <Text>(); core playerCore = GameObject.Find("playerCore(Clone)").GetComponent <core>(); core enemyCore = GameObject.Find("enemyCore(Clone)").GetComponent <core>(); if (ebusy == true) { ecreationTime -= 1; } if (pbusy == true) { pcreationTime -= 1; } if (turn == "player") { turnText.text = "Turn : Enemy"; turn = "enemy"; enableEnemyMenu(); GameObject enemy = GameObject.Find("enemyPlayer"); GameObject[] units = enemy.GetComponent <enemy>().enemyUnits; for (int i = 0; i < units.Length; i++) { if (units[i] != null) { units[i].GetComponent <unit>().energy = units[i].GetComponent <unit>().defaultEnergy; } } } else { turnText.text = "Turn : Player"; turn = "player"; enablePlayerMenu(); GameObject player = GameObject.Find("game"); GameObject[] units = player.GetComponent <player>().unitObjects; for (int i = 0; i < units.Length; i++) { if (units[i] != null) { Debug.Log(units[i]); units[i].GetComponent <unit>().energy = units[i].GetComponent <unit>().defaultEnergy; } } } GameObject.Find("hexTile_0_0").GetComponent <Hex>().turnOffAllLights(); }
/// <summary>Creates a new <code>Message</code>.</summary> /// <param name="channel"><code>Channel</code> to which this <code>Message</code> /// belongs.</param> /// <param name="msgno">Message number of the BEEP message.</param> /// <param name="data"><code>InputDataStream</code> containing the payload of the /// message.</param> /// <param name="messageType">Message type of the BEEP message.</param> /// <seealso cref="InputDataStream"></seealso> /// <seealso cref="Channel"></seealso> internal MessageImpl(ChannelImpl channel, int msgno, InputDataStream data, core.MessageType messageType) { this.channel = channel; this.msgno = msgno; this.ansno = -1; this.data = data; this.messageType = messageType; }
public ctrlCommit(core.git.Repositorio.CommitShortInfo _c) { InitializeComponent(); CommitInfo = _c; this.Loaded += ctrlCommit_Loaded; this.BotonCommit.MouseLeftButtonDown += BotonCommit_MouseLeftButtonDown; this.lblFecha.MouseLeftButtonDown += BotonCommit_MouseLeftButtonDown; }
public virtual void ReceiveMSG(core.IMessageMSG message) #endif { log.trace("receiveMSG: entry"); lock (this) { queue.Add(message); System.Threading.Monitor.Pulse(this); } }
public string parse_blocks(core cr) { StringBuilder sb = new StringBuilder(); foreach (nano_node nd in _doc.root.nodes) { parse_block(sb, cr, nd); } return(sb.ToString()); }
static void TestAll() { var tests = new core(); tests.Bisect(); tests.CF(); tests.Life(); tests.Factorial(); tests.FibFor(); tests.Printf(); tests.Sieve(); tests.Sort(); }
public bool check_exists(config.query qry, core cr, Dictionary <string, object> flds = null) { if (qry.queries.Count > 1) { for (int n = 0; n < qry.queries.Count - 1; n++) { exec(qry.queries[n]); } } DataTable dt = dt_table(cr.parse(qry.queries[qry.queries.Count() - 1], flds)); return(dt != null && dt.Rows.Count > 0); }
public void AESEncryptTest() { core c = new core(); string source = "a quick brown fox jumps over the lazy dog."; string password = "******"; byte[] passwordBytes = UTF8Encoding.UTF8.GetBytes(password); byte[] sourceBytes = UTF8Encoding.UTF8.GetBytes(source); byte[] encryptedBytes = c.encrypt(sourceBytes, passwordBytes); //string encryptedString = UTF8Encoding.UTF8.GetString(encryptedBytes); byte[] decryptedBytes = c.decrypt(encryptedBytes, passwordBytes); string decryptedString = UTF8Encoding.UTF8.GetString(decryptedBytes); Assert.AreEqual(source, decryptedString); }
protected void parse_block(StringBuilder sb, core cr, nano_node nd) { string html = cr.config.get_html_block(nd.name).content; // childs StringBuilder sbc = new StringBuilder(); if (html.IndexOf("{@childs@}") >= 0) { foreach (nano_node nd2 in nd.nodes) { parse_block(sbc, cr, nd2); } html = html.Replace("{@childs@}", sbc.Length > 0 ? sbc.ToString() : ""); } // attrs int n = html.IndexOf("{@"); while (n >= 0) { int n2 = html.IndexOf("@}", n + 2); if (n2 >= 0) { string attr = html.Substring(n + 2, n2 - n - 2), name = "", content = ""; int nif = attr.IndexOf("::"); if (nif > 0) { content = attr.Substring(nif + 2); name = attr.Substring(0, nif); } else { name = attr; } string val = nd.get_attr(name, name == "text"); html = html.Replace("{@" + attr + "@}", content != "" ? (val != "" ? content.Replace("#value#", val) : "") : val); } n = html.IndexOf("{@", n + 2); } sb.Append(html); }
public string exec_qry(config.query qry, core cr, Dictionary <string, object> flds = null, bool getidentity = false) { string res = null; if (qry.tp == config.query.tp_query.do_while) { foreach (DataRow dr in dt_table(qry.text_do).Rows) { res = exec(cr.parse(qry.text_while, flds, dr), getidentity); } } else { foreach (string txt in qry.queries) { res = exec(cr.parse(txt, flds), getidentity); } } return(res); }
static void Log_NewMessage(core.Models.MessageLogModel message) { Console.WriteLine(message.Message); }
public frm_main(core c) { _c = c; InitializeComponent(); }
public virtual void changeState(SessionImpl s, core.SessionState newState) { if (!((newState == core.SessionState.SESSION_STATE_CLOSED) || (newState == core.SessionState.SESSION_STATE_ABORTED))) { throw new BEEPException("Illegal session state transition"); } s.state = newState; }
public virtual void Start( core.controls.VisualControlStartingKind startingKind = core.controls.VisualControlStartingKind.StartingNew, object data = null ) { }
/// <summary> /// Adds this component to the call Queue of the specified core object. /// Use core.executeQueuedComponents() to call this queued component on the server. /// </summary> /// <param name="core">The core instance to queue this component to.</param> /// <param name="callback">An optional callback handler that will be called when the server responds.</param> public void queueWith(core core, Action <results.App.checkSession> callback = null) { core.queueComponent(COMPONENT_NAME, this, wrapCallback(callback)); }
/// <summary> /// Adds this component to the call Queue of the specified core object. /// Use core.executeQueuedComponents() to call this queued component on the server. /// </summary> /// <param name="core">The core instance to queue this component to.</param> /// <param name="callback">An optional callback handler that will be called when the server responds.</param> public void queueWith(core core, Action <results.App.getHostLicense> callback = null) { core.queueComponent(COMPONENT_NAME, this, wrapCallback(callback)); }
/// <summary> /// Adds this component to the call Queue of the specified core object. /// Use core.executeQueuedComponents() to call this queued component on the server. /// </summary> /// <param name="core">The core instance to queue this component to.</param> /// <param name="callback">An optional callback handler that will be called when the server responds.</param> public void queueWith(core core, Action <results.Gateway.getDatetime> callback = null) { core.queueComponent(COMPONENT_NAME, this, wrapCallback(callback)); }
/// <summary> /// Calls this component on the server. /// </summary> /// <param name="core">The core instance to call this component with.</param> /// <param name="callback">An optional callback handler that will be called when the server responds.</param> public void callWith(core core, Action <results.Medal.getList> callback = null) { core.callComponent(COMPONENT_NAME, this, wrapCallback(callback)); }
/// <summary> /// Adds this component to the call Queue of the specified core object. /// Use core.executeQueuedComponents() to call this queued component on the server. /// </summary> /// <param name="core">The core instance to queue this component to.</param> /// <param name="callback">An optional callback handler that will be called when the server responds.</param> public void queueWith(core core, Action <results.Medal.unlock> callback = null) { core.queueComponent(COMPONENT_NAME, this, wrapCallback(callback)); }
internal Frame(core.MessageType messageType, ChannelImpl channel, int msgno, bool last, long seqno, int size, int ansno) { this.messageType = messageType; this.channel = channel; this.msgno = msgno; this.last = last; this.seqno = seqno; this.size = size; this.ansno = ansno; }
internal static string GetMessageTypeString(core.MessageType type) { return types[(int)type]; }
void MouseOverCore(GameObject ourHitObject) { if (Input.GetMouseButtonDown(0)) { if (selectedUnit != null) { core hitCore = ourHitObject.GetComponent <core>(); GameObject hitCoreTile = GameObject.Find("hexTile_" + hitCore.x + "_" + hitCore.y); GameObject hitUnitTile = GameObject.Find("hexTile_" + selectedUnit.GetComponent <unit>().x + "_" + selectedUnit.GetComponent <unit>().y); GameObject[] neighbours = hitUnitTile.GetComponent <Hex>().GetNeighbours(); for (int i = 0; i < neighbours.Length; i++) { if (neighbours[i] == hitCoreTile) { checker = 1; } } if (checker == 0) { return; } checker = 0; GameObject gameO = GameObject.Find("game"); string whosTurn = gameO.GetComponent <gameController>().turn; Debug.Log(ourHitObject.GetComponent <core>().coreName); Debug.Log(whosTurn); if (ourHitObject.GetComponent <core>().coreName != whosTurn) { ourHitObject.GetComponent <core>().health -= 1; //all this is to turn off the lives on screen GameObject coreCanvas = GameObject.FindGameObjectWithTag("core"); Transform playerCoreHealth1 = coreCanvas.transform.Find("playerCoreHealth1"); Transform playerCoreHealth2 = coreCanvas.transform.Find("playerCoreHealth2"); Transform playerCoreHealth3 = coreCanvas.transform.Find("playerCoreHealth3"); Transform enemyCoreHealth1 = coreCanvas.transform.Find("enemyCoreHealth1"); Transform enemyCoreHealth2 = coreCanvas.transform.Find("enemyCoreHealth2"); Transform enemyCoreHealth3 = coreCanvas.transform.Find("enemyCoreHealth3"); if (ourHitObject.GetComponent <core>().health == 2 && whosTurn == "enemy") { playerCoreHealth3.gameObject.SetActive(false); } if (ourHitObject.GetComponent <core>().health == 1 && whosTurn == "enemy") { playerCoreHealth2.gameObject.SetActive(false); } if (ourHitObject.GetComponent <core>().health == 0 && whosTurn == "enemy") { playerCoreHealth1.gameObject.SetActive(false); } if (ourHitObject.GetComponent <core>().health == 2 && whosTurn == "player") { enemyCoreHealth3.gameObject.SetActive(false); } if (ourHitObject.GetComponent <core>().health == 1 && whosTurn == "player") { enemyCoreHealth2.gameObject.SetActive(false); } if (ourHitObject.GetComponent <core>().health == 0 && whosTurn == "player") { enemyCoreHealth1.gameObject.SetActive(false); } //if health == 0, game over, player 1 wins if (ourHitObject.GetComponent <core>().health == 0 && whosTurn == "player") { GameObject mainCanvas = GameObject.FindGameObjectWithTag("mainCanvas"); Transform gameOverText = mainCanvas.transform.Find("GameOver/playerWins"); Transform gameOverPanel = mainCanvas.transform.Find("GameOver"); Transform preventsClick = mainCanvas.transform.Find("preventsClick"); Text winText = gameOverText.GetComponent <Text>(); preventsClick.gameObject.SetActive(true); gameOverPanel.gameObject.SetActive(true); winText.text = "Player 1 wins"; } //if health == 0, game over, player 2 wins else if (ourHitObject.GetComponent <core>().health == 0 && whosTurn == "enemy") { GameObject mainCanvas = GameObject.FindGameObjectWithTag("mainCanvas"); Transform gameOverText = mainCanvas.transform.Find("GameOver/playerWins"); Transform gameOverPanel = mainCanvas.transform.Find("GameOver"); Transform preventsClick = mainCanvas.transform.Find("preventsClick"); Text winText = gameOverText.GetComponent <Text>(); preventsClick.gameObject.SetActive(true); gameOverPanel.gameObject.SetActive(true); winText.text = "Player 2 wins"; } GameObject unit = selectedUnit.gameObject; if (whosTurn == "player") { GameObject[] units = GameObject.Find("game").GetComponent <player>().unitObjects; for (int i = 0; i < units.Length; i++) { if (units[i] == unit) { GameObject.Find("hexTile_0_0").GetComponent <Hex>().turnOffAllLights(); GameObject onTile = GameObject.Find("hexTile_" + units[i].GetComponent <unit>().x + "_" + units[i].GetComponent <unit>().y); Debug.Log(onTile); unit.GetComponent <unit>().dead = true; unit.GetComponent <unit>().x = 999; unit.GetComponent <unit>().y = 999; onTile.GetComponent <Hex>().status = "Free"; units[i] = null; MeshRenderer onTileLight = onTile.GetComponentInChildren <MeshRenderer>(); onTileLight.material.color = Color.white; unit.transform.position = new Vector3(-999f, -999f, -999f); } } } if (whosTurn == "enemy") { GameObject[] units = GameObject.Find("enemyPlayer").GetComponent <enemy>().enemyUnits; for (int i = 0; i < units.Length; i++) { if (units[i] == unit) { GameObject.Find("hexTile_0_0").GetComponent <Hex>().turnOffAllLights(); GameObject onTile = GameObject.Find("hexTile_" + units[i].GetComponent <unit>().x + "_" + units[i].GetComponent <unit>().y); Debug.Log(onTile); unit.GetComponent <unit>().dead = true; unit.GetComponent <unit>().x = 999; unit.GetComponent <unit>().y = 999; onTile.GetComponent <Hex>().status = "Free"; units[i] = null; MeshRenderer onTileLight = onTile.GetComponentInChildren <MeshRenderer>(); onTileLight.material.color = Color.white; unit.transform.position = new Vector3(-999f, -999f, -999f); } } } selectedUnit = null; return; } } } }
public virtual void changeState(SessionImpl s, core.SessionState newState) { throw new BEEPException("Illegal session state transition"); }
protected override void OnPreInit(EventArgs e) { // check user string u_name = ""; int u_id = -1; if (User.Identity.IsAuthenticated) { FormsIdentity id = (FormsIdentity)User.Identity; FormsAuthenticationTicket ticket = id.Ticket; u_name = ticket.Name.Split(new char[] { '|' })[0]; u_id = int.Parse(ticket.Name.Split(new char[] { '|' })[1]); } try { // core bool reload_cfg = false; if (Cache["core_obj"] == null) { log.log_info("reload core"); core cr = new core(base_path); reload_cfg = true; Cache["core_obj"] = cr; } // configs _core = (core)Cache["core_obj"]; //_core.base_url = this.base_url; foreach (string key in _core.config_keys) { if (Cache[key] == null) { reload_cfg = true; break; } } reload_cfg = true; if (reload_cfg) { log.log_info("reload config docs"); _core.reset_configs(); // docs Dictionary <string, xml_doc> docs = new Dictionary <string, xml_doc>(); Directory.EnumerateFiles(_core.app_setting("settings-folder")).ToList().ForEach(f => { string doc_key = strings.rel_path(base_path, f), vars_key = Path.GetFileNameWithoutExtension(f).ToLower(); log.log_info("load xml config doc: " + doc_key + " - " + f); docs.Add(string.Format("{0};{1};{2}", doc_key, vars_key, f), Path.GetExtension(f) != _core.app_setting("enc-ext-xml") ? new xml_doc(f) : new xml_doc(cry.xml_decrypt(f, _core.app_setting("pwdcr-xml")))); }); // vars foreach (KeyValuePair <string, xml_doc> d in docs) { try { string[] keys = d.Key.Split(new char[] { ';' }); string doc_key = keys[0], vars_key = keys[1], f = keys[2]; log.log_info("load vars doc: " + doc_key + " - " + f); _core.load_base_config(d.Value, doc_key, vars_key); } catch (Exception ex) { string err = ex.Message; } } // docs foreach (KeyValuePair <string, xml_doc> d in docs) { try { string[] keys = d.Key.Split(new char[] { ';' }); string doc_key = keys[0], vars_key = keys[1], f = keys[2]; log.log_info("load config doc: " + doc_key + " - " + f); _core.load_config(d.Value, doc_key, db_conn, new Dictionary <string, object>() { { "user_id", u_id } }, vars_key); if (Cache[doc_key] == null) { Cache.Insert(doc_key, true, new System.Web.Caching.CacheDependency(f)); } } catch (Exception ex) { string err = ex.Message; } } Cache["core_obj"] = _core; } } catch (Exception ex) { throw ex; } // carico il config page string ap = abs_path, base_dir = Path.GetDirectoryName(HttpContext.Current.Server.MapPath(ap)) , pn = Path.GetFileNameWithoutExtension(ap), xml = Path.Combine(base_dir, pn + ".xml") , xml_enc = Path.Combine(base_dir, pn + "." + _core.app_setting("enc-ext-xml")), dck = strings.rel_path(base_path, xml); xml_doc dp = null; if (Cache[dck] != null) { dp = (xml_doc)Cache[dck]; } else { dp = File.Exists(xml) ? new xml_doc(xml) : (File.Exists(xml_enc) ? new xml_doc(cry.xml_decrypt(xml_enc, _core.app_setting("pwdcr-xml"))) : null); if (dp != null) { Cache.Insert(dck, dp, new System.Web.Caching.CacheDependency(xml)); } } if (dp != null) { _core.reset_page_config(); _core.load_page_config(dp, dck, db_conn, new Dictionary <string, object>() { { "user_id", u_id } }); } // conn to db db_reconn(); }
/// <summary> /// Calls this component on the server. /// </summary> /// <param name="core">The core instance to call this component with.</param> /// <param name="callback">An optional callback handler that will be called when the server responds.</param> public void callWith(core core, Action <results.Gateway.getVersion> callback = null) { core.callComponent(COMPONENT_NAME, this, wrapCallback(callback)); }
/// <summary> /// Calls this component on the server. /// </summary> /// <param name="core">The core instance to call this component with.</param> /// <param name="callback">An optional callback handler that will be called when the server responds.</param> public void callWith(core core, Action <results.App.startSession> callback = null) { core.callComponent(COMPONENT_NAME, this, wrapCallback(callback)); }
static void Main() { db_provider conn = null; try { // init _c = new core(AppDomain.CurrentDomain.BaseDirectory); // configs // docs Dictionary <string, xml_doc> docs = new Dictionary <string, xml_doc>(); Directory.EnumerateFiles(_c.app_setting("settings-folder")).ToList().ForEach(f => { string doc_key = strings.rel_path(_c.base_path, f), vars_key = Path.GetFileNameWithoutExtension(f).ToLower(); log.log_info("load xml config doc: " + doc_key + " - " + f); docs.Add(string.Format("{0};{1};{2}", doc_key, vars_key, f), new xml_doc(f)); }); // vars foreach (KeyValuePair <string, xml_doc> d in docs) { string[] keys = d.Key.Split(new char[] { ';' }); string doc_key = keys[0], vars_key = keys[1], f = keys[2]; log.log_info("load vars doc: " + doc_key + " - " + f); _c.load_base_config(d.Value, doc_key, vars_key); } // conn conn = open_conn(); // docs foreach (KeyValuePair <string, xml_doc> d in docs) { string[] keys = d.Key.Split(new char[] { ';' }); string doc_key = keys[0], vars_key = keys[1], f = keys[2]; log.log_info("load config doc: " + doc_key + " - " + f); _c.load_config(d.Value, doc_key, conn, vars_key: vars_key); } // opened client conn.close_conn(); conn = null; // data providers //string l = ""; //foreach (DataRow dr in DbProviderFactories.GetFactoryClasses().Rows) // l += "\n - " + string.Join(", ", dr.Table.Columns.Cast<DataColumn>().Select( // col => dr[col.ColumnName] != DBNull.Value ? col.ColumnName + ": " + dr[col.ColumnName].ToString() : "")); // test //try { // string cmd = @"C:\_todd\git\dn\dn_client\bin\Debug\att\1340_queries.sql.sql"; // Process.Start(new System.Diagnostics.ProcessStartInfo("cmd", "/c \"" + cmd + "\"") { // RedirectStandardOutput = true, UseShellExecute = false, CreateNoWindow = true // }); // Process.Start(new System.Diagnostics.ProcessStartInfo("explorer", "\"" + cmd + "\"") { // RedirectStandardOutput = true, UseShellExecute = false, CreateNoWindow = true // }); // return; //} catch (Exception ex) { MessageBox.Show(ex.Message); } Application.SetCompatibleTextRenderingDefault(false); Application.Run(new frm_main(_c)); } catch (Exception ex) { MessageBox.Show(ex.Message, "Attenzione!", MessageBoxButtons.OK, MessageBoxIcon.Error); if (conn != null) { conn.close_conn(); } } }
public VisualControl(core.controls.VisualControlInfo vci) : this() { VisualControlInfo = vci; }
public Allmethod(core _c) { c = _c; }
private void Log_NewMessage(core.Models.MessageLogModel message) { GCore.Log.Write(message); }
public void disableColumn(core.domain.Track.Property columnName) { this.addDisabledColumn(columnName.ToString()); }
/// <summary> /// Logs a referral event to the server and opens the URL. /// </summary> /// <param name="core">The core instance used to log the referral.</param> /// <param name="open_in_new_tab">This is WebGL specific. If true, the user will be prompted to load the URL in a new browser tab. This is necessary to get around popup blockers.</param> /// <param name="callback">An optional callback action to call when the URL has been loaded.</param> public void openUrlWith(core core, bool open_in_new_tab = false, Action <LoaderResult> callback = null) { _doOpenUrlWith(COMPONENT_NAME, core, open_in_new_tab, callback); }
static void Main(string[] args) { Console.WriteLine("Hello World!"); core cpu = new core(); }
public DataTable dt_qry(config.query qry, core cr, Dictionary <string, object> flds = null) { return(dt_table(cr.parse(qry.text, flds))); }
/// <summary> /// Adds this component to the call Queue of the specified core object. /// Use core.executeQueuedComponents() to call this queued component on the server. /// </summary> /// <param name="core">The core instance to queue this component to.</param> /// <param name="callback">An optional callback handler that will be called when the server responds.</param> public void queueWith(core core, Action <results.ScoreBoard.postScore> callback = null) { core.queueComponent(COMPONENT_NAME, this, wrapCallback(callback)); }
/// <summary> /// Calls this component on the server. /// </summary> /// <param name="core">The core instance to call this component with.</param> /// <param name="callback">An optional callback handler that will be called when the server responds.</param> public void callWith(core core, Action <results.ScoreBoard.getScores> callback = null) { core.callComponent(COMPONENT_NAME, this, wrapCallback(callback)); }
public virtual void changeState(SessionImpl s, core.SessionState newState) { if (newState == core.SessionState.SESSION_STATE_ABORTED) { log.info("Error aborting, session already in a closed state."); } else if (newState == core.SessionState.SESSION_STATE_CLOSE_PENDING) { log.info("Error changing state to close pending, session already in a closed state."); } else { throw new BEEPException("Illegal session state transition (" + newState + ")"); } }
public Allquery(core _c) { c = _c; }
internal virtual void changeState(core.SessionState newState) { lock (this) { try { ops[(int)state].changeState(this, newState); } catch (BEEPException e) { Console.Error.WriteLine(e.ToString()); throw e; } if (log.isDebugEnabled()) { log.debug("State changed to " + newState); } } }
/// <summary> /// Adds this component to the call Queue of the specified core object. /// Use core.executeQueuedComponents() to call this queued component on the server. /// </summary> /// <param name="core">The core instance to queue this component to.</param> /// <param name="callback">An optional callback handler that will be called when the server responds.</param> public void queueWith(core core, Action <results.Event.logEvent> callback = null) { core.queueComponent(COMPONENT_NAME, this, wrapCallback(callback)); }
public config(core cr) { _core = cr; }
public void fadeOutColumn(core.domain.Track.Property columnName) { this.addFadedColumn(columnName.ToString()); }
public override void Load(odm.core.INvtSession session, string chanToken, string profileToken, core.Account account, core.IVideoInfo videoInfo) { Current = States.Common; }