private void Hide() { gameObject.SetActive(false); ViewGuilding = false; blackTrans.gameObject.SetActive(false); chartTrans.gameObject.SetActive(false); fingerTrans.gameObject.SetActive(false); trigTrans.gameObject.SetActive(false); if (targetTrans != null) { EventTriggerListener.Get(targetTrans.gameObject).onUp -= OnTargetUp; } EventTriggerListener.Get(blackTrans.gameObject).onClick = null; ClearTargetTrans(-1); ClearTargetTrans(0); ClearTargetTrans(1); targetParentTrans = null; configItem = null; if (cycleActor != null) { cycleActor.OnDispose(); } }
private void StartGuild(config_guild_item item) { //Debug.Log("StartGuild " + item.id); guidingItem = item; GuildView(); }
public void ForceCompleteSave() { if (guidingItem != null) { if (!guildInfo.completeRoots.Contains(guidingItem.root_id)) { guildInfo.completeRoots.Add(guidingItem.root_id); Save(); } } guidingItem = null; }
private config_guild_item FindNextItem(config_guild_item item) { if (item == null) { return(null); } if (item.next_id == 0) { return(null); } else { config_guild_item nextItem = (config_guild_item)GameMgr.resourceMgr.config_guild.GetItem(item.next_id); return(nextItem); } }
private bool CheckRootComplete(config_guild_item item) { if (shield) { return(true); } for (int i = 0; i < guildInfo.completeRoots.Count; i++) { if (guildInfo.completeRoots[i] == item.root_id) { return(true); } } return(false); }
public void CheckGuild() { int startId = 0; if (shield) { return; } //Debug.Log("guidingItem == null " + (guidingItem == null)); if (guidingItem == null) { if (guildInfo.completeKeys.Count > 0)//todo 需要断线检查 { int completeKey = guildInfo.completeKeys[0]; config_guild_item completeItem = (config_guild_item)GameMgr.resourceMgr.config_guild.GetItem(completeKey); //Debug.Log("out line continue"); StartGuild(completeItem); return; } for (int i = 0; i < guildRoots.Count; i++) { config_guild_item guildRoot = guildRoots[i]; bool isComplete = CheckRootComplete(guildRoot); if (guildRoot.GetCompleteTemp() == false && isComplete == false && guildRoot.id > startId) { bool needGuild = ConditionCheck(guildRoot); if (needGuild) { //Debug.Log("find new guild"); StartGuild(guildRoot); return; } } } //Debug.Log("no needGuild"); } else { GuildView(); } }
public void InitGuild() { if (PlayerModel.CLEAR_ALL) { PlayerPrefsUtil.RemoveData(PlayerPrefsUtil.GUILD); guidingItem = null; shield = true; } string guildInfoStr = PlayerPrefsUtil.GetString(PlayerPrefsUtil.GUILD); guildInfo = JsonMapper.ToObject <GuildInfo>(guildInfoStr); if (guildInfo == null) { guildInfo = new GuildInfo(); } if (guildInfo.completeRoots == null) { guildInfo.completeRoots = new List <int>(); } if (guildInfo.completeKeys == null) { guildInfo.completeKeys = new List <int>(); } guildRoots = new List <config_guild_item>(); List <config_guild_item> configdata = GameMgr.resourceMgr.config_guild.data; for (int i = 0; i < configdata.Count; i++) { config_guild_item item = (config_guild_item)configdata[i]; if (item.id == item.root_id) { guildRoots.Add(item); if (PlayerModel.CLEAR_ALL) { item.SetCompleteTemp(false); } } } //uiCamera = GameObject.Find("UICamera").GetComponent<Camera>(); }
public void CompleteContinue() { guidingItem = FindNextItem(guidingItem); if (guidingItem == null) { CheckGuild(); } else { if (guidingItem.wait_time > 0) { LeanTween.delayedCall(guidingItem.wait_time / 1000.00f, CheckGuild); } else { CheckGuild(); } } }
public void CompleteSave() { config_guild_item nextItem = FindNextItem(guidingItem); if (nextItem == null) { if (!guildInfo.completeRoots.Contains(guidingItem.root_id)) { if (guidingItem.complete_tip != null && guidingItem.complete_tip != "") { PromptModel.Instance.Pop(LanguageUtil.GetTxt(Convert.ToInt32(guidingItem.complete_tip))); } List <TIVInfo> conditions = guidingItem.GetConditions(); if (conditions != null) { for (int i = 0; i < conditions.Count; i++) { TIVInfo condition = conditions[i]; if (condition.id == (int)GuildIDType.play_map) { guidingItem.SetCompleteTemp(true); return; } } } guildInfo.completeRoots.Add(guidingItem.root_id); Save(); } } else { } }
private bool ConditionCheck(config_guild_item item) { List <TIVInfo> conditions = item.GetConditions(); bool isReach = true; for (int i = 0; i < conditions.Count; i++) { TIVInfo condition = conditions[i]; switch ((int)condition.id) { case (int)GuildIDType.crt_star_num: int gameValue = MapModel.Instance.starInfo.crtStar; bool conditionCompare = ConditionCompare(condition, gameValue); if (conditionCompare == false) { return(false); } break; case (int)GuildIDType.guild_complete: if (guildInfo.completeRoots.IndexOf((int)condition.value) == -1) { return(false); } break; case (int)GuildIDType.pass_map: MapInfo map = MapModel.Instance.GetMapInfo((int)condition.value); if (map == null) { return(false); } if (map.star <= 0) { return(false); } break; case (int)GuildIDType.play_map: if (BattleModel.Instance.play_mapId != (int)condition.value) { return(false); } break; case (int)GuildIDType.ready_map: if (BattleModel.Instance.ready_map != (int)condition.value) { return(false); } break; case (int)GuildIDType.lose_map: if (BattleModel.Instance.lose_map != (int)condition.value) { return(false); } break; } } return(isReach); }
public static void EditConfigItem(int id = 0) { if (id > 0) { crt_item = crt_config.GetItem(id); } else { switch (crt_config.name) { case CellWars_Editor.config_cell_name: crt_item = new config_cell_item(); config_cell_item config_cell_item = (config_cell_item)crt_item; config_cell_item.Clear(); config_cell_item.id = config_cell.data[config_cell.GetDataCount() - 1].id + 1; config_cell_item.hide_id = config_cell_item.id; config_cell_item.icon = config_cell_item.id; break; case CellWars_Editor.config_wall_name: crt_item = new config_wall_item(); config_wall_item config_wall_item = (config_wall_item)crt_item; config_wall_item.Clear(); config_wall_item.id = config_wall.data[config_wall.GetDataCount() - 1].id + 1; break; case CellWars_Editor.config_map_name: crt_item = new config_map_item(); config_map_item config_map_item = (config_map_item)crt_item; config_map_item.Clear(); config_map_item.id = config_map.data[config_map.GetDataCount() - 1].id + 1; config_map_item.name = "" + (config_map_item.id % 10000); config_map_item.icon = config_map_item.id; config_map_item.step = 20; config_map_item.pre_id = (config_map_item.id - 1); config_map_item.task = "10101|20,10102|21,10103|22,10104|23,10105|24"; config_map_item.build = 10000; config_map_item.fill = 10000; config_map_item.judge = "1000,2000,3000"; config_map_item.forbid_skill = "10106,10112,10108,10114,10110"; config_map_item.forbid_prop = ""; break; case CellWars_Editor.config_cover_name: crt_item = new config_cover_item(); config_cover_item config_cover_item = (config_cover_item)crt_item; config_cover_item.Clear(); config_cover_item.id = config_cover.data[config_cover.GetDataCount() - 1].id + 1; break; case CellWars_Editor.config_monster_name: crt_item = new config_monster_item(); config_monster_item config_monster_item = (config_monster_item)crt_item; config_monster_item.Clear(); config_monster_item.id = config_monster.data[config_monster.GetDataCount() - 1].id + 1; break; case CellWars_Editor.config_prop_name: crt_item = new config_prop_item(); config_prop_item config_prop_item = (config_prop_item)crt_item; config_prop_item.Clear(); config_prop_item.id = config_prop.data[config_prop.GetDataCount() - 1].id + 1; break; case CellWars_Editor.config_module_name: crt_item = new config_module_item(); config_module_item config_module_item = (config_module_item)crt_item; config_module_item.Clear(); config_module_item.id = config_module.data[config_module.GetDataCount() - 1].id + 1; break; case CellWars_Editor.config_guild_name: crt_item = new config_guild_item(); config_guild_item config_guild_item = (config_guild_item)crt_item; config_guild_item.Clear(); config_guild_item.id = config_guild.data[config_guild.GetDataCount() - 1].id + 1; break; case CellWars_Editor.config_chapter_name: crt_item = new config_chapter_item(); config_chapter_item config_chapter_item = (config_chapter_item)crt_item; config_chapter_item.Clear(); config_chapter_item.id = config_chapter.data[config_chapter.GetDataCount() - 1].id + 1; break; case CellWars_Editor.config_wealth_name: crt_item = new config_wealth_item(); config_wealth_item config_wealth_item = (config_wealth_item)crt_item; config_wealth_item.Clear(); config_wealth_item.id = config_wealth.data[config_wealth.GetDataCount() - 1].id + 1; break; case CellWars_Editor.config_skill_name: crt_item = new config_skill_item(); config_skill_item config_skill_item = (config_skill_item)crt_item; config_skill_item.Clear(); config_skill_item.id = config_skill.data[config_skill.GetDataCount() - 1].id + 1; break; case CellWars_Editor.config_sort_name: crt_item = new config_sort_item(); config_sort_item config_sort_item = (config_sort_item)crt_item; config_sort_item.Clear(); config_sort_item.id = config_sort.data[config_sort.GetDataCount() - 1].id + 1; break; } } }
public static void SaveCrtItem(bool isDelete = false) { if (crt_item != null) { switch (crt_config.name) { case CellWars_Editor.config_cell_name: config_cell_item config_cell_item = (config_cell_item)config_cell.GetItem(crt_item.id); if (config_cell_item == null) { config_cell.data.Add((config_cell_item)crt_item); } break; case CellWars_Editor.config_wall_name: config_wall_item config_wall_item = (config_wall_item)config_wall.GetItem(crt_item.id); if (config_wall_item == null) { config_wall.data.Add((config_wall_item)crt_item); } break; case CellWars_Editor.config_map_name: config_map_item config_map_item = (config_map_item)config_map.GetItem(crt_item.id); if (config_map_item == null) { config_map.data.Add((config_map_item)crt_item); } // int cellCount = config_cell.data.Count; // int coverCount = config_cover.data.Count; // int monsterCount = config_monster.data.Count; // int allCount = cellCount + coverCount + monsterCount; // // int dataCount = config_map.GetDataCount(); // for (int i = 0; i < dataCount; i++) // { // config_map_item = (config_map_item)config_map.GetItemAt(i); // if(config_map_item.id > 20010) // { // config_map_item.special = ""; // int randomIndex = Random.Range(0,allCount); // if(randomIndex < cellCount) // { // config_map_item.special = "cell_" + config_cell.GetItemAt(randomIndex).icon; // }else if(randomIndex < (cellCount + coverCount)) // { // config_map_item.special = "cover_" + config_cover.GetItemAt(randomIndex - cellCount).icon; // }else // { // config_map_item.special = "monster_" + config_monster.GetItemAt(randomIndex - cellCount - coverCount).icon; // } // } // } break; case CellWars_Editor.config_cover_name: config_cover_item config_cover_item = (config_cover_item)config_cover.GetItem(crt_item.id); if (config_cover_item == null) { config_cover.data.Add((config_cover_item)crt_item); } break; case CellWars_Editor.config_monster_name: config_monster_item config_monster_item = (config_monster_item)config_monster.GetItem(crt_item.id); if (config_monster_item == null) { config_monster.data.Add((config_monster_item)crt_item); } break; case CellWars_Editor.config_prop_name: config_prop_item config_prop_item = (config_prop_item)config_prop.GetItem(crt_item.id); if (config_prop_item == null) { config_prop.data.Add((config_prop_item)crt_item); } break; case CellWars_Editor.config_module_name: config_module_item config_module_item = (config_module_item)config_module.GetItem(crt_item.id); if (config_module_item == null) { config_module.data.Add((config_module_item)crt_item); } break; case CellWars_Editor.config_guild_name: config_guild_item config_guild_item = (config_guild_item)config_guild.GetItem(crt_item.id); if (config_guild_item == null) { config_guild.data.Add((config_guild_item)crt_item); } break; case CellWars_Editor.config_chapter_name: config_chapter_item config_chapter_item = (config_chapter_item)config_chapter.GetItem(crt_item.id); if (config_chapter_item == null) { config_chapter.data.Add((config_chapter_item)crt_item); } break; case CellWars_Editor.config_wealth_name: config_wealth_item config_wealth_item = (config_wealth_item)config_wealth.GetItem(crt_item.id); if (config_wealth_item == null) { config_wealth.data.Add((config_wealth_item)crt_item); } break; case CellWars_Editor.config_skill_name: config_skill_item config_skill_item = (config_skill_item)config_skill.GetItem(crt_item.id); if (config_skill_item == null) { config_skill.data.Add((config_skill_item)crt_item); } break; case CellWars_Editor.config_sort_name: config_sort_item config_sort_item = (config_sort_item)config_sort.GetItem(crt_item.id); if (config_sort_item == null) { config_sort.data.Add((config_sort_item)crt_item); } break; } } switch (crt_config.name) { case CellWars_Editor.config_cell_name: config_cell.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_cell), true); break; case CellWars_Editor.config_wall_name: config_wall.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_wall), true); break; case CellWars_Editor.config_map_name: config_map.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_map), true); break; case CellWars_Editor.config_cover_name: config_cover.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_cover), true); break; case CellWars_Editor.config_monster_name: config_monster.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_monster), true); break; case CellWars_Editor.config_prop_name: config_prop.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_prop), true); break; case CellWars_Editor.config_module_name: config_module.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_module), true); break; case CellWars_Editor.config_guild_name: config_guild.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_guild), true); break; case CellWars_Editor.config_chapter_name: config_chapter.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_chapter), true); break; case CellWars_Editor.config_wealth_name: config_wealth.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_wealth), true); break; case CellWars_Editor.config_skill_name: config_skill.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_skill), true); break; case CellWars_Editor.config_sort_name: config_sort.data.Sort(); FileUtil.Instance().WriteFile(crt_config.name, JsonMapper.ToJson(config_sort), true); break; } }
private void OnUpdateViewEvent(config_guild_item item) { configItem = item; Show(); }