public void OnClanLegendCupBtnClick() { cmd_clan_basedata cmdBasedata = LogicDataCenter.clanDataManager.ClanBaseData; int nSelfID = EntityFactory.MainHeroView.Property.GetNumProp(ENTITY_PROPERTY.PROPERTY_ID); if (cmdBasedata.lLegendCupID > 0) // 比赛中 { cmd_legendcup_view_single_cup cupdata = new cmd_legendcup_view_single_cup(); cupdata.nLegendCupID = cmdBasedata.lLegendCupID; ViewEventHelper.Instance.SendCommand <cmd_legendcup_view_single_cup>(GameLogicDef.GVIEWCMD_LEGENDCUP_VIEW_SINGLE_CUP, ref cupdata); } else { if (nSelfID == cmdBasedata.nShaikhID) // 免费发布、付费发布 { //UISystem.Instance.SendWndMessage(WndMsgID.WND_MSG_LEGENDCUP_CREATETYPE_SHOW, null); // 直接选择联盟杯赛 cmd_legendcup_req_create_cup_type cupType = new cmd_legendcup_req_create_cup_type(); cupType.byLegendCupType = (byte)ELegendCupType.emCupType_Clan; // 杯赛创建类型 cupType.nActorID = EntityFactory.MainHeroView.Property.GetNumProp(ENTITY_PROPERTY.PROPERTY_ID); ViewEventHelper.Instance.SendCommand <cmd_legendcup_req_create_cup_type>(GameLogicDef.GVIEWCMD_LEGENDCUP_CREATE_TYPE_REQ, ref cupType); } else // 等待发布 { UIUtil.ShowSystemMessage(EMChatTipID.CHAT_TIP_LEGENDCUP_CLAN_WAIT_SHAIKH_CREATE); } } }
private void SetTailFrameButtonVisible(ClanListFrameButtonType frameButton) { cmd_clan_basedata cmdBasedata = LogicDataCenter.clanDataManager.ClanBaseData; int nSelfID = EntityFactory.MainHeroView.Property.GetNumProp(ENTITY_PROPERTY.PROPERTY_ID); switch (frameButton) { case ClanListFrameButtonType.BTN_CLAN_MEMBER: if (nSelfID == LogicDataCenter.clanDataManager.ClanBaseData.nShaikhID) { dismissClanBtn.gameObject.SetActive(true); acceptMemberBtn.gameObject.SetActive(true); } else { dismissClanBtn.gameObject.SetActive(false); acceptMemberBtn.gameObject.SetActive(false); } quitClanBtn.gameObject.SetActive(true); break; case ClanListFrameButtonType.BTN_CLAN_DONATE: case ClanListFrameButtonType.BTN_CLAN_EVENT: case ClanListFrameButtonType.BTN_CLAN_TIP: dismissClanBtn.gameObject.SetActive(false); acceptMemberBtn.gameObject.SetActive(false); quitClanBtn.gameObject.SetActive(false); break; default: break; } }
public void OnRecvClanBaseData(IntPtr ptr, int nLen) { IntPtrVaArgParseHelper helper = new IntPtrVaArgParseHelper(ptr, nLen); m_clanBaseData = helper.get <cmd_clan_basedata>(); m_clanMemberData.Clear(); for (int i = 0; i < m_clanBaseData.nMemberCount; ++i) { cmd_clan_memberlist cmdMemberlist = helper.get <cmd_clan_memberlist>(); m_clanMemberData.Add(cmdMemberlist); } SortClanMember(); m_clanApplyMemberData.Clear(); for (int i = 0; i < m_clanBaseData.nApplyMemberNum; ++i) { cmd_clan_applymember cmdApplyMemberlist = helper.get <cmd_clan_applymember>(); m_clanApplyMemberData.Add(cmdApplyMemberlist); } UISystem.Instance.SendWndMessage(WndMsgID.WND_MSG_CLAN_BASEDATA, null); UISystem.Instance.SendWndMessage(WndMsgID.WND_MSG_CLAN_UPDATEMEMBER, null); UISystem.Instance.SendWndMessage(WndMsgID.WND_MSG_CLAN_APPLY_MEMBER_TIP, null); }
public void OnRecvClanSetBaseData(IntPtr ptr, int nLen) { IntPtrVaArgParseHelper helper = new IntPtrVaArgParseHelper(ptr, nLen); m_clanBaseData = helper.get <cmd_clan_basedata>(); m_clanBaseData.nMemberCount = m_clanMemberData.Count; m_clanBaseData.nApplyMemberNum = (byte)m_clanApplyMemberData.Count; UISystem.Instance.SendWndMessage(WndMsgID.WND_MSG_CLAN_BASEDATA, null); UISystem.Instance.SendWndMessage(WndMsgID.WND_MSG_CLAN_UPDATEMEMBER, null); }
public void OnRecvClanQuit() { m_clanBaseData = new cmd_clan_basedata(); // 这里特别变态,处理一下,置空一下帮会ID,界面显示值等服务器到已经晚了 U3D_Render.EntityView ev = EntityFactory.getMainPlayer(); if (ev != null) { // 设置数值属性 entity_update_Numproperty updatePropData; updatePropData.nOtherData = 0; // 状态数据 updatePropData.uID = ev.Property.GetNumProp(ENTITY_PROPERTY.PROPERTY_UID); updatePropData.nPBUID = ev.Property.GetNumProp(ENTITY_PROPERTY.PROPERTY_ID); updatePropData.nPropID = (int)ENTITY_PROPERTY.PROPERTY_CLAN; updatePropData.nValue = 0; updatePropData.isIntproperty = 1; updatePropData.isRaiseIprEvent = 1; ev.OnCommand_UpdateNumProp(updatePropData); } // 退出联盟处理,显示联盟列表 UISystem.Instance.SendWndMessage(WndMsgID.WND_MSG_CLAN_SHOWCLANLIST, null); }
public void OnUpdateClanBaseData() { cmd_clan_basedata cmdBasedata = LogicDataCenter.clanDataManager.ClanBaseData; clanInfoName.text = String.Format("{0}<color=#ffffff>{1}</color>", ULocalizationService.Instance.Get("UIView", "ClanDetail", "ClanInfoName"), cmdBasedata.szClanName); clanInfoLeader.text = String.Format("{0}<color=#ffffff>{1}</color>", ULocalizationService.Instance.Get("UIView", "ClanDetail", "ClanInfoLeader"), cmdBasedata.szShaikhName); clanInfoTotalFight.text = String.Format("{0}<color=#ffffff>{1}</color>", ULocalizationService.Instance.Get("UIView", "ClanDetail", "ClanInfoTotalFight"), cmdBasedata.nTotalFight); clanInfoRank.text = String.Format("{0}<color=#ffffff>{1}</color>", ULocalizationService.Instance.Get("UIView", "ClanDetail", "ClanInfoRank"), cmdBasedata.nPlace); clanInfoWeekActivity.text = String.Format("{0}<color=#ffffff>{1}</color>", ULocalizationService.Instance.Get("UIView", "ClanDetail", "ClanInfoWeekActivity"), cmdBasedata.nWeekActivity); NoticeInputField.placeholder.GetComponent <Text>().text = cmdBasedata.szNotice; int nOnlineCount = 0; List <cmd_clan_memberlist> clanMemberList = LogicDataCenter.clanDataManager.ClanMemberData; for (int i = 0; i < clanMemberList.Count; ++i) { if (clanMemberList[i].nIsOnline > 0) { ++nOnlineCount; } } clanInfoMemberCount.text = String.Format("{0}<color=#ffffff>{1}/{2}</color>", ULocalizationService.Instance.Get("UIView", "ClanDetail", "ClanInfoMemberCount"), nOnlineCount, cmdBasedata.nMemberCount); clanInfoKinCount.text = String.Format("{0}<color=#ffffff>{1}/{2}</color>", ULocalizationService.Instance.Get("UIView", "ClanDetail", "ClanInfoKinCount"), cmdBasedata.nKinCount, cmdBasedata.nMaxKinCount); clanInfoWeekActivity.text = String.Format("{0}<color=#ffffff>{1}</color>", ULocalizationService.Instance.Get("UIView", "ClanDetail", "ClanInfoWeekActivity"), cmdBasedata.nWeekActivity); if (EntityFactory.MainHeroView != null) { int selfID = EntityFactory.MainHeroView.Property.GetNumProp(ENTITY_PROPERTY.PROPERTY_ID); cmd_clan_memberlist selfData = clanMemberList.Find(x => x.nPDBID == selfID); if (selfData.nPDBID == selfID) { selfInfoJob.text = String.Format("{0}<color=#ffffff>{1}</color>", ULocalizationService.Instance.Get("UIView", "ClanDetail", "SelfInfoJob"), LogicDataCenter.clanDataManager.GetClanIdentityName(selfData.nIdentity)); selfInfoGaveThisWeek.text = String.Format("{0}<color=#ffffff>{1}</color>", ULocalizationService.Instance.Get("UIView", "ClanDetail", "SelfInfoGaveThisWeek"), selfData.nDonateThisWeek); selfInfoGaveTotal.text = String.Format("{0}<color=#ffffff>{1}</color>", ULocalizationService.Instance.Get("UIView", "ClanDetail", "SelfInfoGaveTotal"), selfData.nDonateTotal); } if (selfID == cmdBasedata.nShaikhID) { NoticeEditBtn.gameObject.SetActive(true); NoticeSaveBtn.gameObject.SetActive(false); } else { NoticeEditBtn.gameObject.SetActive(false); NoticeSaveBtn.gameObject.SetActive(false); } } // 杯赛按钮设置 int nSelfID = EntityFactory.MainHeroView.Property.GetNumProp(ENTITY_PROPERTY.PROPERTY_ID); string strTip = ""; DateTime serverTime = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Unspecified).AddSeconds(cmdBasedata.nServerTime); int nNeedDay = System.DateTime.DaysInMonth(serverTime.Year, serverTime.Month) - serverTime.Day + 1; bool bCanFreePublic = GameLogicAPI.clanCanPublicLegendCup(); CreateCupText.gameObject.SetActive(bCanFreePublic); if (cmdBasedata.lLegendCupID > 0) // 比赛中 { legendCupBtnText.text = ULocalizationService.Instance.Get("UIView", "ClanDetail", "CupProcessing"); strTip = ULocalizationService.Instance.Get("UIView", "ClanDetail", "CupProcessingTip"); ClearLegendCupBtnEffect(); } else { if (nSelfID == cmdBasedata.nShaikhID) { if (cmdBasedata.nLegendCupCount > 0) // 免费发布 { legendCupBtnText.text = ULocalizationService.Instance.Get("UIView", "ClanDetail", "CupFreePublic"); strTip = ULocalizationService.Instance.Get("UIView", "ClanDetail", "CupFreePublicTip"); CreateLegendCupBtnEffect(); } else // 付费发布 { legendCupBtnText.text = ULocalizationService.Instance.Get("UIView", "ClanDetail", "CupChargePublic"); strTip = String.Format(ULocalizationService.Instance.Get("UIView", "ClanDetail", "CupChargePublicTip"), nNeedDay); ClearLegendCupBtnEffect(); } } else // 等待发布 { legendCupBtnText.text = ULocalizationService.Instance.Get("UIView", "ClanDetail", "CupWaitPublic"); strTip = ULocalizationService.Instance.Get("UIView", "ClanDetail", "CupWaitPublicTip"); ClearLegendCupBtnEffect(); } } legendCupBtnTip.SetText(UTooltipParamName.BodyText, strTip); // 设置联盟解散提示 SetDismissCountdownVisible(); }