void Start() { my_script = menu.GetComponent <checkDrop>(); occupied = false; owned = false; up_txt.SetActive(false); }
// Start is called before the first frame update void Start() { sc = menu.GetComponent <checkDrop>(); sc2 = transform.parent.GetComponent <MouseOver>(); }
void Start() { myParent = transform.parent.GetComponent <checkDrop>(); }