Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     agent = GetComponent <NavMeshAgent>();
     //usa o playermanager pra não ter que procurar a tag entre todos os objetos.
     target = PlayerManager.instance.player.transform;
     combat = GetComponent <charactercombat>();
 }
Esempio n. 2
0
    public override void Interact()
    {
        base.Interact();
        //attack
        charactercombat playerCombat = PlayerManager.instance.player.GetComponent <charactercombat>();

        if (playerCombat != null)
        {
            playerCombat.Attack(myStats);
        }
    }