/// <summary>
        /// Called to get an accessor value. |name| is the name of the property
        /// being accessed. |object| is the This() object from V8's AccessorInfo
        /// structure. |retval| is the value to return for this property. Return
        /// true if handled.
        /// </summary>
        internal virtual int get(cef_v8accessor_t* self, /*const*/ cef_string_t* name, cef_v8value_t* @object, cef_v8value_t** retval, cef_string_t* exception)
        {
            ThrowIfObjectDisposed();

            var m_name = cef_string_t.ToString(name);
            var m_obj = CefV8Value.From(@object);
            CefV8Value m_returnValue;
            string mException;

            var handled = this.Get(m_name, m_obj, out m_returnValue, out mException);

            if (handled)
            {
                if (mException != null)
                {
                    cef_string_t.Copy(mException, exception);
                }
                else if (m_returnValue != null)
                {
                    *retval = m_returnValue.GetNativePointerAndAddRef();
                }
            }

            return handled ? 1 : 0;
        }
        internal unsafe override int set(cef_v8accessor_t* self, cef_string_t* name, cef_v8value_t* @object, cef_v8value_t* value, cef_string_t* exception)
        {
            var prop = this.dispatchTable.GetOrDefault(name);
            if (prop == null) return 0;

            var method = prop.SetMethod;
            if (method == null) return 0;

            var instance = this.instance;
            if (instance == null)
            {
                // TODO: self must be got from obj's userdata
                throw new NotImplementedException();
            }

            try
            {
                method.Invoke(instance, 1, &value, null);
            }
            catch (Exception ex)
            {
                // TODO: how exceptions must be formatted ?
                cef_string_t.Copy(ex.ToString(), exception);
            }

            // TODO: this pointer must be typed
            cef_v8value_t.invoke_release((cef_base_t*)@object);
            cef_v8value_t.invoke_release((cef_base_t*)value);

            return 1;
        }
        /// <summary>
        /// Called to set an accessor value. |name| is the name of the property
        /// being accessed. |value| is the new value being assigned to this
        /// property. |object| is the This() object from V8's AccessorInfo
        /// structure. Return true if handled.
        /// </summary>
        internal virtual int set(cef_v8accessor_t* self, /*const*/ cef_string_t* name, cef_v8value_t* @object, cef_v8value_t* value, cef_string_t* exception)
        {
            ThrowIfObjectDisposed();

            var m_name = cef_string_t.ToString(name);
            var m_obj = CefV8Value.From(@object);
            var m_value = CefV8Value.From(value);
            string mException;

            var handled = this.Set(m_name, m_obj, m_value, out mException);

            if (handled)
            {
                if (mException != null)
                {
                    cef_string_t.Copy(mException, exception);
                }
            }

            return handled ? 1 : 0;
        }