public void SetToDefault_Resets_Unit_To_Default() { cUnitSpeed unitSpeed = new cUnitSpeed(); cUnitSpeed.eUnit defaultUnit = cUnitSpeed.UnitDefault; Assert.That(defaultUnit, Is.EqualTo(cUnitSpeed.eUnit.FeetPerSecond)); unitSpeed.Unit = cUnitSpeed.eUnit.MilesPerHour; Assert.That(unitSpeed.Unit, Is.EqualTo(cUnitSpeed.eUnit.MilesPerHour)); unitSpeed.SetToDefault(); Assert.That(unitSpeed.Unit, Is.EqualTo(cUnitSpeed.eUnit.FeetPerSecond)); }
public void GetUnitsEnum(string shorthandUnitName, double expectedResult) { cUnitSpeed.eUnit unit = cUnitSpeed.GetUnitsEnum(shorthandUnitName); Assert.That(unit, Is.EqualTo((cUnitSpeed.eUnit)expectedResult)); }