public override void InitStage() { //cResourceManager.Instance.InitLogin(); ClientResourcesMgr.InitGameLoader(); mLoginUIManager = new cLoginUIManager(); mLoginUIManager.Init(); mLoginUI = GameObject.FindObjectOfType <cLoginView>().gameObject; //cMainApp.Instance.InitGMTool(); //UICoroutine.uiCoroutine.StartCoroutine(UIMgr.ShowUIAsync(UIFlag.ui_lobby, null)); UICoroutine.InitUICoroutine(); cLoginLogic.CreateLogic(NetObserver).RegistNetMessage(); }
public override void Exit() { //cResourceManager.Instance.LoadEnd(); mLoginUIManager = null; mStageManager = null; }