// 刷新按钮
    public void OnReflashClick()
    {
        c2s_get_room_list_request request = new c2s_get_room_list_request();

        byte[] date = NetMgr.servConn.CreateData((int)ProtoId.c2s_get_room_list_request, request);
        NetMgr.servConn.SendMessage(date);
    }
    public override void OnShowing()
    {
        base.OnShowing();
        Transform skinTrans = skin.transform;
        Transform listTrans = skinTrans.Find("ListImage");
        Transform winTrans  = skinTrans.Find("WinImage");

        // 获取成绩栏附件
        idText    = winTrans.Find("IDText").GetComponent <Text>();
        winText   = winTrans.Find("WinText").GetComponent <Text>();
        lostText  = winTrans.Find("LostText").GetComponent <Text>();
        friendBtn = winTrans.Find("FriendBtn").GetComponent <Button>();
        msgBtn    = winTrans.Find("MsgBtn").GetComponent <Button>();

        friendBtn.onClick.AddListener(OnFriendClick);
        //msgBtn.onClick.AddListener(OnMsgClick);

        // 获取列表栏部件
        Transform scroolRect = listTrans.Find("ScrollRect");

        content    = scroolRect.Find("Content");
        roomPrefab = content.Find("RoomPrefab").gameObject;
        roomPrefab.SetActive(false);

        closeBtn   = listTrans.Find("CloseBtn").GetComponent <Button>();
        newBtn     = listTrans.Find("NewBtn").GetComponent <Button>();
        reflashBtn = listTrans.Find("ReflashBtn").GetComponent <Button>();
        //按钮事件
        reflashBtn.onClick.AddListener(OnReflashClick);
        newBtn.onClick.AddListener(OnNewClick);
        closeBtn.onClick.AddListener(OnCloseClick);

        //监听
        NetMgr.servConn.msgDist.AddListener("s2c_get_achieve_reply", OnRecvGetAchieve);
        NetMgr.servConn.msgDist.AddListener("s2c_get_room_list_reply", OnRecvGetRoomList);

        //发送查询
        c2s_get_room_list_request request1 = new c2s_get_room_list_request();

        byte[] data = NetMgr.servConn.CreateData((int)ProtoId.c2s_get_room_list_request, request1);
        NetMgr.servConn.SendMessage(data);

        c2s_get_achieve_request request2 = new c2s_get_achieve_request();

        request2.id = GameMgr.instance.id;
        byte[] date = NetMgr.servConn.CreateData((int)ProtoId.c2s_get_achieve_request, request2);
        NetMgr.servConn.SendMessage(date);
    }