private bool isButtonBroken; //the current status of the button // Use this for initialization void Start() { hammerScript = hammer.GetComponent <hammerCrush>(); buttonScript = button.GetComponent <buttonTrigger>(); isHammerBroken = hammerScript.isBroken; isButtonBroken = buttonScript.isBroken; }
// Use this for initialization void Start() { currentAngle = transform.eulerAngles; buttonScript = button.GetComponent <buttonTrigger>(); //gets the button script to handle if the hammer should activate if (!buttonScript) //error to catch changes to the buttonTrigger script { Debug.LogError("Error!: hammerCrush did not find the buttonScript"); } }