Esempio n. 1
0
	public Msg_Pet_Skill_Ready( body_SC_PET_SKILL_USE _use)
	{
		m_MessageType = eMessageType.PET_SKILL_READY;
		
		playerPet_ = false;
		
		skillRecord_ = AsTableManager.Instance.GetTbl_Skill_Record( _use.nSkillTableIdx);
		skillLvRecord_ = AsTableManager.Instance.GetTbl_SkillLevel_Record( _use.nSkillLevel, _use.nSkillTableIdx);
		actionRecord_ = AsTableManager.Instance.GetPetActionRecord( skillLvRecord_.SkillAction_Index);
	}
Esempio n. 2
0
	public void Recv_PetSkillUse( byte[] _packet)
	{
		body_SC_PET_SKILL_USE use = new body_SC_PET_SKILL_USE();
		use.PacketBytesToClass( _packet);
		
		Msg_Pet_Skill_Ready ready = new Msg_Pet_Skill_Ready( use);
		AsEntityManager.Instance.DispatchMessageByUniqueKey( use.nCharUniqKey, ready);
	}