void Start() { //Set up game_board and board_script if (game_board == null) { game_board = GameObject.Find ("Board"); } board_script = game_board.GetComponent<boardControl>(); main_cam = GameObject.Find("MainCamera"); //Link to the board squares game object arrays bsq_grid = board_script.board_sqs; ClearUnitGrid(); }
private boardControl board_script; //this is the script for the game board, set in START #endregion Fields #region Methods void Start() { board_script = game_board.GetComponent <boardControl>(); }